EverScapeLegendsOfPiratesCove
This is for only EverScapeMMORPG Server, Come Join Us ⚡TitinHost_.Network🌌
About this mod Author’s original text
🎑| 🆅🅰🅻🅷🅴🅸🅼 Mod Pack|🎑
░E░v░e░r░S░c░a░p░e░ ░M░M░O░R░P░G░
All Servers here!
- EverScape Legends Of Pirates Cove - Mods
- Everscape HomeLand - Mods
- Evverscape Cross-Play - No Mods
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- Active admins!
- High Profile Servers
- 35Min Backups
- 6am Est Auto-Restart/Update
- Community Boss-Fights
- Est.Us (Server Location)
- Custom Stats
- Mod Pack Ready
- Boss Events
- Keep Drop
- Starter Kit
- Starter Boat/Ship
- Starter Wagon
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
ColdSpirit-ValheimGammaModSmoothbrain-MiningSmoothbrain-RanchingSmoothbrain-HildirsQuestdenikson-BepInExPack_ValheimCW_Jesse-BetterNetworking_ValheimAzumatt-Official_BepInEx_ConfigurationManagerAzumatt-VikingSails