EternalFires

v1.0.0·Updated 2026-09-29

Fires stay lit forever with no fuel. Campfires, hearths, torches and braziers never go out, and smelters and blast furnaces never run out of fuel. Both can be toggled in the config.

About this mod Author’s original text

Eternal Fires

Keeps fires burning without fuel. Campfires, hearths, bonfires, torches and braziers stay lit permanently and consume nothing. Smelters, blast furnaces and other stations that burn fuel never run out of it, so there is no more coal to feed them.

Features

  • Fireplaces of all kinds stay lit forever with no fuel.
  • Smelting stations never run out of fuel.
  • Each part can be turned on or off in the config.

Installation

Install with a mod manager, or copy EternalFires.dll into BepInEx/plugins. Requires BepInExPack Valheim.

Fuel is handled on the game of the player who owns the object, usually the one nearby. Each player who wants this installs it on their side. A dedicated server does not need it.

Configuration

The config file BepInEx/config/com.bouns.eternalfires.cfg is created on first launch. It can also be edited in game with a configuration manager.

| Setting | Default | Description |

|---|---|---|

| Enabled | true | Master switch. false = base game fuel. |

| Fireplaces | true | Campfires, hearths, bonfires, torches and braziers stay lit with no fuel. |

| Smelters | true | Smelters, blast furnaces and other fuel stations never run out of fuel. |

Changes to Fireplaces apply to fires as they load, so reload the area or relaunch to see the change on fires already around you.

Credits

Thanks to the BepInEx team for the framework, to Andreas Pardeike and the HarmonyX project for the runtime patching library, and to the Valheim modding community for the documentation.

If you want to support me: Buy Me a Coffee

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
EternalFires-1.0.0.zip
File size
160.4 KiB