EpicLoot

v0.14.13·Updated 2026-09-24

Adds loot drops, magic items, and enchanting to Valheim.

About this mod Author’s original text

Epic Loot

Author: RandyKnapp

Source: Github

Patreon: patreon.com/randyknapp

Discord: RandyKnapp's Mod Community

Patch notes: Github Patchnotes

This mod aims to add a loot drop experience to Valheim similar to Diablo or other RPGs. Monsters and chests can now drop Magic, Rare, Epic, Legendary, Mythic, or Ancient magic items. Each magic item has a number of magic effects on it, that give bonuses to the item or your character when that magic item is equipped, and may also come with shard slots you fill yourself.

The mod is currently in Early Access! That means it's not done! Be patient as the author adds new features, fixes bugs, and finishes things up. If you want to help, please provide feedback mod page or on the github for the following:

Bugs (check to make sure your bug is new and not already reported)*

Balance Issues (drops too strong? Too weak? Ruin the crafting progression?)*

Missing content (check the TODO list to make sure the author isn't already planning to do it)*

  • Suggestions for new magic item effects
  • Suggestions for something else like UI or art improvements

EpicLoot works in multiplayer and on dedicated servers! The server and all players should have the mod and its dependencies installed.

Version 0.13!

Introducing a large new feature: Shardstones!

Shardstones grant a variety of small buffs to allow much greater control over your build.

  • Press Interact (E) on a socketed item in your inventory to open its shard slots, then drag in a shardstone or an Etched Runestone.
  • Enchanted items can now drop with shard slots, and the rarer the item the more slots it is likely to have.
  • Shardstones drop all over the world, each biome and boss has their own drops. Maybe you can find a unique shardstone also?
  • Shardstones can be upgraded to a higher rarity in the enchanting table's Convert Materials tab, under its own Upgrade Shardstones mode
  • A shardstone you don't want can be sacrificed for dust, reagents and essence of its own rarity

Shard drops come from the loot tables, so if you have customized your loottables.json you will need to accept the config update prompt (or refresh BepInEx/config/EpicLoot/baseconfig/loottables.json) before any shardstones will drop.

Also new in 0.13: Tempering, a service from Hildir that rerolls the value of an existing enchantment. Tired of augmenting and hoping? Well now you can focus entirely on upgrading specific enchants!

Other notable changes:

  • Expanded tooltips that reveal the full details of an effect when you hold Shift
  • Config upgrade system can automatically upgrade your configs or just let you know when an upgrade includes changes to your configs

See the wiki for more information! Link below!

Documentation

For more information please see the wiki.

For mod authors

Epic Loot has a supported integration API — no assembly reference and no Harmony patches on its internals

required. It covers registering new content (magic effects, legendaries, abilities, bounties,...) and

hooking into behaviour: contributing items from your own containers or equipment slots, vetoing sacrifices,

subscribing to enchant/socket/loot events, and generating magic items.

See docs/API.md for the reference and a migration table from the internals mods patch today.

The EpicLootAPI shim gives you typed wrappers you can bundle into

your plugin with ILRepack.

Credits

Epic Loot Team Members:

  • Vapok - Joined in Dec 2022, made hundreds of changes and bugfixes since.
  • OrianaVenture - Joined in Dec 2023, helping with maintenance and improvements.
  • Warp - Joined in Oct 2024, helped design new magic effects.
  • MidnightFX - Joined in Oct 2024, helping with maintenance and improvements.
  • Rusty - Joined in Oct 2025, helped create the API.
  • Leslie - Joined in Jan 2026, Helped create effects and improve balance.

Contibutions from the following modders were invaluable and appreciated:

  • Blaxxun (CLLC) - bugfixes, various magic item effects

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-JsonDotNETdenikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
EpicLoot-0.14.13.zip
File size
31.2 MiB