EnhancedBepInExConfigurationManager

v0.1.1·Updated 2023-12-26

v0.1.1 by aedenthorn. An enhanced, customizable version of the BepInEx Configuration Manager, made to work with more games and be more user-friendly.

About this mod Author’s original text

Introduction

My name is DrPine. I am uploading some mods that are only over so that everyone can use them Mod Manager with ease. Below is the description.

Developed by aedenthorn

Description

An enhanced, customizable version of the BepInEx Configuration Manager, made to work with more games and be more user-friendly.

This is a fork of the very useful BepInEx Configuration Manager based on the changes I made when adapting it for Valheim. This version is universal to any game that uses BepInEx 5.

The default hotkey to open or close the menu is F1. This can be changed in the config manager itself.

The changes from the original version are as follows:

  • Window is draggable
  • Window is resizable
  • Button and background colors are customizable
  • Text format is customizable
  • Configuration Manager settings are changeable within the manager itself
  • Pressing the hotkey while the window is open causes the window to close
  • Works with games that the original version doesn't (E.g. The Planet Crafter)

Installation

  • Automated
  • Suggested to use the R2ModMan Mod Manager
  • Manual
  • Copy the ConfigurationManager.dll to your /Valheim/BepInEx/plugins directory

If you want to complain or ask for help or help me test my mods, you can visit my Discord server.

Click here for a list of all my mods for Valheim.

Source Code

Change Log

v0.1.1

  • Fix for specific game issues with hotkey

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

File & checksum

Filename
EnhancedBepInExConfigurationManager-0.1.1.zip
File size
120.5 KiB