Enhanced Bosses
Enhanced Bosses by Blumaye ()
About this mod Author’s original text
Enhanced Bosses by Blumaye
This is a reupload, the original creator is Blumaye. The permissions on the mod page allows for reuploads.
Description
Expands abilities of existing bosses and add some new unique attack to each boss.
Bosses
Eikthyr
Summons boars, necks and greylings
Can create electric vortex that sucks all the creatures next to it
Can teleport behind the player's back
Can summoning clones
Elder
Summons greydwarfs and mosquitoes
Can eat trees and restore his hp
Can teleport to the player
Bonemass
Has passive aura that causes hallucinations and slow down players
Summons draugrs and blobs
AOE attack reduces armor durability
Moder
Summons Hatchlings when flying
Summons Wolfs when being on the ground
Yagluth
Summons fullings
Seeker Queen
Not touched yet
Changelog
Changelog v1.2.0
Eikthyr can now summon clones. Improved some other his attacks
Added Elder the ability to teleport to player. Improved tree eating ability. Elder can now cast shield that protect himself.
Bonemass AOE attack may cause hallucinations, be careful!;) (inspired by shrooms)
Added detailed setting for each boss ().
Added dependencies on RRRCore and RRRMonsters
Changelog v1.3.0
Improved Elder teleport logic.
BoneMass hallucinations now acts as an aura.
Bosses are now displayed in map
Added compatibility with ValheimFPSBoost
Changelog v1.4.0
Improved performance
Added new attack to Eikthyr - Electric Vortex
Added the ability to disable attacks or change cooldowns via a json file (plugins/Enhanced Bass/settings.json)
Changelog v1.4.2
Updated to 0.212.7 game version
Removed RRR dependency
Removed Eikthyr clones ability
Changelog v1.4.3
Fixed on load bug
Changelog v2.0.0
Completely rewrote and optimized code
Add soft RRR dependency (if RRRCore & RRRMonsters are installed Eikthyr will receive summon clones attack)
Add soft MonsterLabz (if MonsterLabz is installed Eikthyr will receive storm attack)
Elder can now knock down trees on the player
Moder will now not land on the ground until its HP decreases to a certain threshold (75% by default)
Added SeekerQueen attacks to the settings.json (not touched yet)
Added knockback to the certain Eikthyr, Bonemass and Moder attacks
Changelog v2.1.0
Removed dependency from RRR and MonsterLabz
Elder can now summon mosquitoes
Updated to the last game version
Optimazed code
Added some extended configs to bosses (damage and hp modifiers)
Config
Now you can configure any boss attack
Configuration file: Valheim / BepInEx / plugins / EnhancedBosses / settings.json
Parameters:
Enabled - enable / disable attack
Cooldown - cooldown of attack
maxMinionsCount - max minions count that can be spawned
maxMinionsCountPerPlayer - max minions count that can be spawned per player in multipleer
spawnMinionsCount - count of creatures that spawned by boss
spawnMinionsPerPlayer - count of creatures that spawned by boss per player in multipleer
Creatures - list of creatures prefabs that can be summoned by boss
HpThreshold - hp threshold below which the boss starts using attack (value between 0 and 1)
Heal - amount of heal that boss restore by cast attack
ShieldHp - shield durability
ShieldDuration - duration of the shield
Configuration file: Valheim / BepInEx / config / blumaye.enhancedbosses.cfg
Enabled Mod - enable / disable mod
Bonemass hallucinations - enable / disable bonemass hallucinations effects
Moder land hp threshold - hp threshold below which the moder land on the ground (0.75 by default)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: