EmoteWheelReworked

v1.0.0·Updated 2025-07-10

Rework of the EmoteWheel Mod by virtuacode

About this mod Author’s original text

Thanks to virtuacode

This mod is a rework of the EmoteWheel mod made by virtuacode.

I just updated it to make it work on the actual version of valheim.

Thanks \BepInEx\plugins\` folder.

Source Code

Original code made by virtuacode =>

Reworked version source code coming soon.

Overview

We used the EmoteWheel mod by virtuacode on our modded Valheim server Valkream during our version 1.

We are currently in version 2 and absolutely wanted to reintegrate EmoteWheel into our modpack, so we decided to rework the original code to update it and adapt it to the current version of our server.

We are extremely grateful to virtuacode for his work!

If you have any questions, feel free to join us on Discord =>

Change Log

  • Version 1.0.0
  • Initial release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
EmoteWheelReworked-1.0.0.zip
File size
183.7 KiB