EliteCreaturesPack

v0.10.1·Updated 2026-10-11

New creatures with their own fights: a biting crypt chest, a slingshot greydwarf, a frost giant, a ship-hunting kraken, skeletons with bone weapons, a crypt executioner, and their weapons to make. Ser

About this mod Author’s original text

Elite Creatures Pack

New creatures for Valheim, each with its own fight, and bone weapons made from what they drop.

Features

  • Creatures: a mimic, a slinger, a mountain giant, a sea boss and new crypt skeletons (below).
  • Bone weapons: every weapon the skeletons carry, made at the workbench (below).
  • Kraken loot: a shield that bites back and a food better than serpent meat.
  • With Elite Creatures Reborn (optional) they roll stars and mutations, a dormant mimic stays disguised, and the

kraken needs 3.12.0 or later.

  • With EliteCrafting (optional) every creature drops runes and the bone weapons roll inscriptions.

Creatures

  • Crypt Mimic (burial chambers, sunken crypts): a crypt chest that bites its opener, then lunges; roll away.
  • Greydwarf Slinger (Black Forest): keeps its distance and shoots stones; never claws.
  • Rime Giant (Mountains, very rare): an ice-plated troll asleep by day; fire breaks its plates, its slam sends an

avalanche.

  • Kraken (deep ocean, rare boss): hunts ships and holds them; tentacle slams, then bites and ink at the rail.
  • Arsenal skeletons (Black Forest): Cutthroat, Swordsman, Axeman, Bonebreaker, Spearman, Halberdier and Bowman, each

with a bone weapon.

  • Skeleton Crossbowman (Black Forest): a fast bolt, then a long reload; close in while it reloads.
  • Crypt Executioner (burial chambers, mini boss): a bone greataxe that slams, spins and flies, raising skeletons where

it lands.

Weapons and gear

  • Spine: dropped by arsenal skeletons, the key material of the bone weapons.
  • Bone Dagger, Sword, Axe, Mace, Spear and Atgeir: handle like their bronze-age kin.
  • Bone Bow and Bone Arrows: a bow like the fine bow, arrows from bone fragments.
  • Bone Crossbow: a light crossbow with a quick reload and no recoil.
  • Blunted Bone Bolts: blunt bolts for any crossbow; crossbowmen drop them too.
  • Executioner's Greataxe: made from the Executioner's axehead; its combo spins to hit all round you.
  • Kraken shield: better than the serpent scale shield, and a parry makes its beak bite back.
  • Cooked kraken tentacle: cooks like serpent meat, more health and stamina for longer.
  • Paws of the Bear (the game's bear claws): each punch is three fast swipes, about a third of the damage each.

Install

Needed on the server and every client. Install with r2modman or the app, or put EliteCreaturesPack.dll

in BepInEx/plugins. Uninstalling deletes the mod's creatures and items, and a crypt chest that became a mimic stays

gone. On macOS the models may not show. Texts are English only for now.

Configuration

BepInEx/config/com.EliteCreaturesPack.cfg. Every setting is described in the file and reloads while the game runs;

the server's values bind every player. Console: charter status. Epic Loot needs an ECP_CryptMimic entry to give

the mimic magic items. Prefab names:

Links

Discord:

Bugs and ideas: (name the mod and version). Licence: GPL-3.0.

Shout outs

  • The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
  • Iron Gate Studio, for Valheim.

-, for hosting this page.

  • The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
  • Every modder who keeps their mods open source so others can collaborate, learn and build on them.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
EliteCreaturesPack-0.10.1.zip
File size
20.5 MiB