EatLess
Adds high-calorie versions of cooked foods (at the cauldron) that keep you full for 2 hours. The recipes require 3 times the ingredients.
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About this mod Author’s original text
EatLess
A Valheim mod that adds versions of cooked foods that last 2 hours each. The recipes are the same except you need 3 times the amount of each ingredient (not exactly balanced, but after playing the game for hundreds of hours I still enjoy cooking & eating food, but not every 13 minutes).
High-calorie recipes, all added to the cauldron (as long as you have touched the ingredients):
Black soup
Blood pudding
Boar jerky
Bread
Carrot soup
Cooked boar meat
Cooked chicken meat
Cooked deer meat
Cooked egg
Cooked fish
Cooked hare meat
Cooked lox meat
Cooked serpent meat
Cooked wolf meat
Deer stew
Eyescream
Fish and bread
Fish wraps
Grilled neck tail
Honey glazed chicken
Lox meat pie
Minced meat sauce
Onion soup
Stuffed mushroom
Meat platter
Misthare supreme
Muckshake
Mushroom Omelette
Queens jam
Salad
Sausages
Seeker aspic
Serpent stew
Turnip stew
Wolf jerky
Wolf skewer
Yggdrasil porridge
Installation (manual)
Extract the.zip file into your BepInEx\Valheim folder. Requires only BepInEx and Jotunn.
Features
High-calorie cooked foods that keep you full a lot longer.
Changelog
Just bug fixes and changes to the README. The frequent updates should stop now, unless any bugs are found. I don't have plans for any new features or changes.
Known issues
You can find the github at:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: