EasyCraft
[AI-generated] Load 5 items per interaction into smelters/refineries with per-station limits (e.g. kiln = wood only). Auto-pull from chests, carts and dropped coal; refuel torches, hearths and the Fro
About this mod Machine translation
EasyCraft
AI generated statement: This module is written by the AI agent (WorkBuddy) under the clear needs and itemized acceptance of the user;
Functional design, real-device testing and release decisions are all led by users.
Refining site/fire source reload increased. Merged by EasyBatchFill and EasyNearbyFill——
The merger also eliminates the original cross-assembly hard dependency between the two that "must be upgraded in pairs, and BepInEx will fail to load directly if a single upgrade occurs."
Function
- Batch Reload: Load BatchSize (default 5) interactively at one time instead of 1 at a time in the original.
Sites: Furnace / Blast Furnace / Charcoal Kiln / Windmill / Spinning Wheel / Eitr Refinery.
- Site feeding restrictions (new in 1.0.2): Limit a site to only allow automatic loading of specified materials.
Default = Charcoal kiln only burns wood (not fine wood/round wood).
- Add fuel to the fire source: torch/wall lamp/bonfire/brazier/stove, add BatchSize pieces at a time;
The campfire (fire_pit) defaults to the "one at a time" list: the number remains the original 1,
But still automatically fetching wood from nearby chests - the basic cooking fire burns 5 wood at a time too quickly.
- Pick up materials nearby: When the backpack materials are insufficient, it will be automatically replenished from boxes within a radius of 30 meters.
Default recognition is wooden box/reinforced treasure chest/black gold treasure chest/grey stone chest/barrel/wardrobe;
Personal treasure chests and treasure chests are intentionally excluded.
- Carts are also counted as material sources (IncludeCarts, enabled by default): stationary parked carts/sleds and boxes will also be picked up;
The cart being towed will jump over (the position is changing, and taking over ownership may take the cart away).
⚠️ There is no need to add Cart to AllowedContainers - the cart uses an independent identification channel.
It has nothing to do with the box whitelist (see "How the truck is recognized" below for the basis of judgment).
- Occupation protection: Teammates will jump over the box when standing next to it to avoid taking ownership and causing the opponent's items to rebound.
- Refuel the Frost Foundry (new in 1.0.7): add fuel to the Frost Foundry (piece_FrostFoundry, official Chinese "Frost Foundry")
When adding liquid frost ($item_frozenfuel), materials can also be automatically taken from nearby boxes/carts.
1 piece at a time (same as original, no batching).
Why do I need to open a separate item: It hangs the CookingStation component, not the Smelter for the furnace——
Neither of the original two sets of patches covered it. See the "Frostforged Furnace (since 1.0.7)" section below for details.
- Charcoal kiln linkage (new in 1.0.8): When adding wood to a charcoal kiln, the surrounding charcoal kilns within 10 meters will be filled together.
(BatchSize each). See "Charcoal Kiln Linkage (from 1.0.8)" below for details.
- Ground drops (new in 1.0.8): When refueling the furnace/blast furnace, if the backpack is not enough, pick up the charcoal on the ground first.
It's not enough to find another box. See "Ground drops (from 1.0.8)" below for details.
Configuration (section 5)
| Section | Content |
| --- | --- |
| 1 - Batch Fill | Enabled / BatchSize / StationOreAllow / FrostFoundryPrefabs / KilnLinkPrefabs / KilnLinkRadius |
| 2 - Fire Sources | Enabled / Exclude / Sources (leave blank = all fire sources are enabled) / OneAtATime / HoldInterval / RespectToggle |
| 3 - Nearby Chests | Enabled / Radius / GroundPickup / AllowedContainers / IncludeCarts / RespectWards / ClaimOwnership |
| 4 - Safety | SkipInUse / SkipIfPlayerNear / PlayerNearDistance |
| 5 - Debug | DebugLogging |
BepInEx/config/easycraft.client.only.cfg ⚠️ You must restart the game after making changes.
How the trolley is recognized (1.0.5 correction)
The Cart and Sled both use the game's Vagon components, each with a container inside.
They are not in the AllowedContainers whitelis …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: