DvergrSkyTram

v1.0.0·Updated 2026-10-09

Beta. String a cable between a depot and a pylon, then fly an airship along it. Four-berth quay, two hulls, and a page for landing spots. Please report bugs.

About this mod Author’s original text

Report a bug or buy us a coffee at dfgaming.net.

Still in beta. Please report any bugs you find.

Dvergr Sky-Tram

Build a depot, raise a pylon, and string a cable between them. An airship rides that line from one dock to the next, carrying you and a hold of fuel.

A Valheim BepInEx 5 plugin built on Jotunn. Requires DFGHub for the shared board.

Features

  • A depot and a pylon, joined by a cable the airship actually follows.
  • Two hulls. The larger one is the default build. The smaller one is the other option.
  • A four-berth quay, so several airships can sit at one dock.
  • Board the ship, fuel it from its own hold, and send it to a connected dock.
  • Store an airship and place it again at any depot that has a free berth.
  • Name depots and ships. Their status is on the DFG board.
  • A local page for the quay's landing spots, including which way each berth faces.

Requirements

  • BepInExPack Valheim
  • Jotunn (2.30.x)
  • DFGHub
  • Valheim 1.0.16+

Installation

  • Install through your mod manager (recommended).
  • Manual: place DvergrSkyTram.dll and the.glb files beside it into BepInEx\plugins\DvergrSkyTram\.

How to Use

  • Build Dvergr Tram Depot, Dvergr Tram Pylon, and Dvergr Sky-Tram Quay from the Hammer, in the DFG category.
  • Press E on a depot or pylon and connect a cable. The ship will not leave until the docks can see each other through that line.
  • From the depot panel, build an airship. It parks on the pad.
  • Press E on the depot or the airship for Board, Fuel, Store, and sending it on.
  • While the game is running, open to move and turn the four quay landing spots. Save keeps them for the next launch.

Configuration

BepInEx/config/com.dfg.dvergarskytram.cfg

  • [4 - Models] scale and facing, and DockPads for the saved landing spots
  • [4 - Models] WebPort (default 8792) for the landing page

Support

If this mod has made your journey through the Tenth World a little better, consider tossing a coin into my Ko-fi jar: Your support keeps the forge hot and the mead flowing! Skål!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-JotunnDFG-DFGHub

File & checksum

Filename
DvergrSkyTram-1.0.0.zip
File size
53.5 MiB