DungeonFinder

v2.0.0·Updated 2026-09-29

Reveals nearby dungeons on minimap

About this mod Author’s original text

DungeonFinder

Adds pins to the minimap when you come close enough to a location in the world. Detection distance and observable locations are configurable with all dungeons enabled by default. Pins are named based on dungeon discovered. Pin names are also configurable from the mod conf.

Currently locations the mods will look for are only locations with interiors making an exception for the Plains Fortress for Hildir. Locations to look for have been sourced from this list:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
DungeonFinder-2.0.0.zip
File size
61.0 KiB