DragoonCapes

v1.3.5·Updated 2025-07-06

Adds new capes with unique effects and revamps the vanilla ones

About this mod Author’s original text

DragoonCapes

Installation (manual)

  • Make a new folder at with this location: [Valheim local files]\BepInEx\Plugins\, called HappyDragoon-DragoonCapes.
  • extract DragoonCapes.dll file and the "assets" folder into the folder you just created.

Features

  • RPG-like buffs added to all capes that allow new ways to fight and solidify old ones.
  • (Feather cape was cool enough on it's own so it got no added bonus)
  • Adds 19 new capes each with unique textures, effects, and recipes, to add even more variety to your choices.
  • Designed to make all capes viable depending on your playstyle, giving you a reason to use old capes!
  • Also adds a feather fall utility slot item to free up the cape slot from feather cape.
  • Now has config values!

Upcoming Features

  • Bug fixes
  • Custom models for a few items
  • More Capes

Cape Effect List (spoilers)

List of All Capes

| Cape | Biome | Effect | Item Name |

| ----------------- | ------------ | -------------------------------------------| --------------|

| Askvin Cloak | Ashlands | Wind Running, dodge stamina cost reduced | CapeAskvin |

| Ashen Cape | Ashlands | High armor, fighting stamina cost reduced | CapeAsh |

| Surtling Cape | Ashlands | Immolation! | CapeSurtling |

| Troll Cape | Black Forest | Knife damage bonus depending on sneak skill| CapeTrollHide |

| Deer Cape | Black Forest | Bow and crossbow skill, Movement Speed | CapeDeerHide |

| Greydwarf Cape | Black Forest | Minor casting skills, flat eitr bonus | CapeGreyDwarf |

| Einherjar Cape | Black Forest | Spear throwing, lightning | CapeEinherjar |

| Boar Cape | Meadows | Stamina and dodging | CapeBoar |

| Bush Cape | Meadows | Stealth archery | CapeBush |

| Neck Cape | Meadows | Waterproof, swimming skill | CapeNeck |

| Feather Cape | Mistlands | Feather Fall | CapeFeather |

| Feather Belt | Mistlands | Feather Fall, in utility form | BeltFeather |

| Dvergr Cape | Mistlands | Pickaxes, Elemental Magic | CapeDvergr |

| Rabbit Cape | Mistlands | Armor, move speed, jump, swim | CapeRabbit |

| Cultist Cape | Mountain | Axes, Blood Magic | CapeCultist |

| Berserker Cape | Mountain | Damage bonus depending on missing health | CapeBerserker |

| Wolf Cape | Mountain | Reduced attack cost, spear+polearm skills | CapeWolf |

| Nightstalker Cape | Mountain | Damage bonus while cold | CapeStalker |

| Adventurer Cape | Mountain | Perma-Rested | CapeAdventurer|

| Serpent Cape | Ocean | Poison resistance, Poison Damage | CapeSerpent |

| Shaman Cape | Plains | Use health for spellcasting | CapeShaman |

| Knight's Cape | Plains | Swords and blocking | CapeKnight |

| Crusader's Cape | Plains | Blunt and spirit damage bonus | CapeCrusader |

| Linen Cape | Plains | Bonus Stagger, multishot ranged attacks | CapeLinen |

| Lox Cape | Plains | Health bonus, passive regen | CapeLox |

| Wraith Cape | Swamp | Weak flying, reduced regeneration | CapeWraith |

| Leech Cape | Swamp | Lifesteal | CapeLeech |

| Hrungnir Cape | Swamp | Unarmed/Claw damage during potions (drunk) | CapeBrawler |

| Rusted Cape | Swamp | Lower move speed, very high armor | CapeRusted |

Bug Reporting

You can report issues with the mod at the github page:

Change log (spoilers)

1.3.3 - Fixed Textures not being inlcuded with main zip

1.3.2 - Ashlands Patches, New Capes, reworked capes, Updated Korean Translation, fixed neck/surtling cape bug, fixed EpicLoot Thrown weapons compatability for Einherjar cape

1.3.1 - Brawler and Knight Cape bug fix, Korean translation thanks to So1207

1.3.0 - Adventurer bug fixes, add a lot of safety code to all capes to hopefully prevent errors. AI Chinese Localization files

1.2.9 - Adventurer and Einherjar Balance changes with new config options, some error fixes

1.2.8 - Localization support and french localization(AI Generated), fixed some config values and added a few new ones

1.2.7 - Shaman, knight, nightstalker bug fixes

1.2.6 - New mod Icon, retextured einherjar and wraith capes, small

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
DragoonCapes-1.3.5.zip
File size
2.2 MiB