DiscoveryRadius
Dynamic discovery radius depending on environmental conditions.
About this mod Author’s original text
Discovery Radius
This mod will change the way how your discovery radius of Valheim will reveal your map.
Features
- ServerSynced
- Configurable base radius for travelling on land and sea
- Configurable absolute min / max radius that will be applied after all multiplicators were applied
- Configurable multipliers that will be applied based on in-game environmental conditions:
- Altitude: higher altitude will reveal more
- Forest: inside a forest the radius is reduced
- Daylight: depending on light available the radius varies
- Weather: weather conditions with less visibility will also lower the radius
- Configurable display options that will add additional information to your HUD
Miscellaneous
Attributions
- This mod is derived from PathFinder mod that is available via Apache 2 license.
- icon
Contact
*
- Discord: fluuxxx (short Flux) (you can find me around some of the Valheim modding discords, too)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_Valheim