DifficultyScaler Fixed
This mod makes it possible to adjust the overall difficulty of the game, by adjusting the monster's base health and damage.
About this mod Author’s original text
Features
- Scale difficulty within specific biomes, at night time, on bosses,...
- Configs to tailor it to how you want it. You can adjust how each difficulty setting should scale health and damage on enemies.
- Works perfectly with the LevelingSystem (DeepWolf413) if you use that. You'll be able to adjust how each difficulty setting should scale XP given.
Bug Reporting & Feedback
If you have any feedback or issues you need fixed, you can join the original creator's Discord server, or DM me on Discord: deepwolf
Cozyheim Discord Server
Credits
The original mod was made by Thrakal (aka Cozyheim).
This version of the mod is fixed/updated by DeepWolf413 (me).
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| Learn more about the original author and his mods at www.cozyheim.dk |
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: