DetailedLevels
Mod for skills tracking with more details. Enough guessing progress only with the bottom bar. Now with brand-new player stats in-game! Check your performance!
Screenshots 6 screenshots
About this mod Author’s original text
Detailed Levels
NEW Showcase link!
(old one:
The Detailed Levels mod shows skills tracking with more details, including float level numbers and buffs to see their progress dynamically without checking the skills dialog all the time.
Main features
Use the configuration file "Turbero.DetailedLevels.cfg" that will be created once the mod is executed for first time in order or a new in-game options panel to use the next features:
- Select any skill and see its progress dynamically as a buff on your screen, above or below the icon
- Sort skills by name or level
- Choose how many decimals you want to see from 0 to 15 (default = 2)
- Choose how often you want to see the skill up messages in the center of your screen when you skill up (default = each 5 levels)
- Translated to ALL LANGUAGES
- NEW: Access your in-game player stats in the skills panel too!
About myself
DISCORD: Turbero (Turbero#3465)
All mods:
Ko-fi:
STEAM:
This is my first Valheim mod ever after learning the basics. It's difficult to come up with something not created yet by the whole modding community, which is amazing on the other hand.
I'll always be doing my best! =)
For any concerns or doubts, please dm me, open tickets in my GitHub repos or click on the image below for my Discord.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: