DeepNorthCompat
Deep North fixes for crafting, chest ownership, bow stamina, animal drops, AzuEPI previews, VPO native loading and client ValheimTune policy.
About this mod Author’s original text
DeepNorthCompat
This is a Valheim mod for a personal Valheim modpack.
It currently fixes bugs and incompatibilities involving:
- ImpactfulSkills and AzuCraftyBoxes quality-aware ingredient selection and consumption.
- ImpactfulSkills bow stamina scaling and tooltip reporting.
- SeaAnimals and AirAnimals custom creature drop ranges.
- AzuEPI inventory character preview, which restarted its animation whenever a nearby creature or player changed equipment.
- Serverside Simulation with VPO/VCP object management, ImpactfulSkills owner-side bonuses, and ValheimTune client loading.
- MultiUserChest stale chest inventories after ownership changes.
- AzuCraftyBoxes chest ownership during crafting.
Install the same version on the dedicated server and every client, then restart.
Supported versions
- Valheim 1.0.16 and 1.0.17
Each fix is written against one exact build of the mods it touches:
- ImpactfulSkills 0.21.0
- AzuCraftyBoxes 1.8.27
- AAA Crafting 2.1.11
- SeaAnimals 0.3.9
- AirAnimals 0.3.2
- AzuEPI 2.6.1
- MistrCech Serverside Simulation 1.11.0
- ValheimTune 0.7.8 and 0.7.9
- ValheimPerformanceOptimizations 1.2.3
- ValheimCommunityPatch 0.32.4
- MultiUserChest 0.6.2
- Quick Stack - Store - Sort - Trash - Restock 1.4.15
Mod patches only activate if the corresponding mod and supported version are present.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: