DeadMansRaftServer

v1.0.6·Updated 2025-10-19

server only mods

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

Nextek-SpeedyPathsJuneGame-ForsakenPowerOverhaulHuntardys-EpicValheimsAdditionsMSchmoecker-PressurePlaterendl0449-UnlimitedFuelSmoothbrain-ResurrectionTequila-Dvergr_PiecesAzumatt-Queue_Me_Maybe

File & checksum

Filename
DeadMansRaftServer-1.0.6.zip
File size
8.4 KiB
SHA-256
bfd8988a86633c08f06c8de2d205961f8abee43733d8adfd0ceafd0dd2e5af77
Stored at
2026-10-10 00:13