CustomCreatureCarry
Carry tamed creatures together, with pregnancy and mating progress on hover. Early test build; all players need the same version. Based on Wendigo's CreatureCarry.
About this mod Author’s original text
CustomCreatureCarry
Carry a tamed creature above your head, take it through portals, and place it on clear ground or a floor. Based on Wendigo's CreatureCarry 1.3.0, with a new multiplayer implementation.
0.2.0 is an early test build targeting Valheim 1.0.12 and BepInExPack_Valheim 5.4.2350. Our test group reported carrying working in listen-server multiplayer on 0.1.0. The new breeding hover display still needs confirmation from both players in your session; dedicated-server gameplay and the complete recovery checklist remain unverified. Use a disposable world or a backup copy for initial testing.
Validation for 0.2.0: clean compilation, 17 ownership/placement checks and all 13 game patch targets passed. Runtime plugin loading and automated host pickup/release passed on 0.1.0; the group also reported carrying working in listen-server multiplayer. The new hover display is packaged for the group to test: its prepared in-game test was not run at the user's request. Distant portals and the full synchronization/recovery checklist remain gameplay test targets.
Install with r2modman
- Select Valheim and create a separate test profile.
- Install denikson-BepInExPack_Valheim version 5.4.2350 or a compatible later version.
- Open Settings, find Import local mod, and choose the CustomCreatureCarry-0.2.0.zip release package. Depending on r2modman version this option may be under the Profile tab.
- Install the same package on the host and every joining player's profile. Remove/disable Wendigo's original CreatureCarry in those profiles; the two plugins are declared incompatible.
- Start the game through Start modded. The host starts a world normally and enables Start Server to host a listen server.
If the manager's local import is unavailable, open that profile's folder and copy the package's plugins/CustomCreatureCarry folder into BepInEx/plugins.
When this package is published to the Valheim community, it can be installed from r2modman's Online list. It does not need a separate r2modman upload. This source bundle does not imply that publication has already happened.
Controls
- Aim at a nearby tamed creature and press Left Alt + E to pick it up.
- Press Left Alt + E again to place it where the green circle appears.
- Move to an open area if no placement circle appears. Placement checks the creature's approximate full-size capsule.
- Remove a creature's saddle before picking it up.
One creature per player; one player per creature. All connected players must run this exact mod version before the host accepts pickup. A new player without the mod causes active carries to be released. A version handshake may take a few seconds after joining.
Multiplayer behavior
The host validates pickup/release, owns each carried creature's persistent network object, and distributes carry state. Each peer displays that same creature above the carrier. The creature is not deleted and recreated, so its existing network data remains attached to its identity.
The implementation supports host-side logic without a local player for dedicated servers. Install the plugin on the dedicated server as well as every client. Dedicated-server sessions and the full multiplayer acceptance checklist remain test targets.
Disconnect, death, incompatible peers and normal host shutdown release the creature. After reopening a save made during a carry, the host clears the saved carry state and releases the creature near the saved carrier position. Abrupt crashes still roll back to the game's latest completed save.
Carrying behavior is changed; the optional breeding hover display only reads existing creature state. Damage, AI, breeding and growth are suspended while carried. The original creature's scale, enabled colliders, AI and physics states are restored on release. There are no egg-hatching, OdinMounts, ChebsNecromancy or general tame-protection changes.
Pregnancy and mating hover display
Aim at a tamed adult boar to see its breeding information
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: