Crypts and Caverns

v1.1.2·Updated 2025-06-15

Explore new randomized crypts, caves, challenges, and enemies in the Meadows and Black Forest.

Screenshots 1 screenshots

About this mod Author’s original text

Crypts and Caverns

Explore new randomized crypts, caves, challenges, and enemies.

Overview

Crypts and Caverns introduces new locations and enemies to enhance your Valheim adventure:

  • Crypts in the Meadows: Unearth treasure and hidden rooms in randomized crypts, with potential surprises around every corner.
  • Caves in the Black Forest: Mine abundant copper and tin nodes in two new cave systems.
  • New Enemies: Encounter the Spriggan and Spriggan Root in the Black Forest, valuable for Fine Wood and tree seeds. Also explore the crypts where gasts and banshees haunt the halls.

🎥 Check out the video for more information:

Features (Click to expand)

Features

  • Meadows Crypts: Explore randomized, unique crypts filled with loot and challenges. Some walls break away easily to reveal new treasures and paths.
  • Black Forest Caves: Two caves with rich ore deposits to fuel your progression.
  • New Enemies:
  • Gast: Appears in the Crypts.
  • Banshee: A Meadows Mini Boss that can be summoned in the Crypts.
  • Spriggan: Appears in the Black Forest and around Cavern entrances.
  • Spriggan Root: A smaller, root-based foe that springs from the ground in both the Black Forest and the Caverns.

Hint-Spoilers (Click to expand)

Hints and Spoilers

  • Meadows Crypts:
  • Crypts have walls that are destroyable with a pickaxe or blunt weapon.
  • Crypts could also have a room that seems impossible to get across. There is a way, and there are stones to help you back up to the entrance if you fall.
  • The Banshee mini boss can be summoned in the crypts using the surtling core found in the same room.
  • Black Forest Caves: Both caves have the same shaped entrance. Cave 2 will need to have the ground leading into it mined away to access the gateway.

Bug Reporting and Discord Support

Encounter a bug or need help? Join the Ruijven Discord community for support!

🔗 Join Ruijven's Discord

Prefab Names (Click to expand)

Prefab Names

Use the following prefab names for custom placement or reference:

  • Crypts and Caves:
  • RJV_Cav1
  • RJV_Cav2
  • RJV_MC1
  • Enemies:
  • Spriggan_ru
  • SprigganRoot_ru
  • Gast_ru
  • Banshee_ru

Updating your world (Click to expand)

Adding to Your World

New World

No setup is required—new locations will automatically generate.

Existing World Without the Mod

Use Upgrade World by Jerekusala to add locations:

  • Open the devcommands console and paste the following command:

Locations_add RJV_MC1, RJV_Cav1, RJV_Cav2

  • Type Start and press

Updating a world with the old version mod already loaded

Remove any of your items inside the crypts or caverns

Use Upgrade World by Jerekusala to add locations:

  • Delete previous Config File.
  • Open the console and paste the following command:

Locations_remove RJV_MC1, RJV_Cav1, RJV_Cav2, RJV_meadowcrypt1, RJV_meadowcrypt2, RJV_meadowcrypt3, RJV_meadowcrypt4, RJV_cavern1, RJV_cavern2

  • Type Start and press.
  • Open the devcommands console and paste the following command:

Locations_add RJV_MC1, RJV_Cav1, RJV_Cav2

  • Type Start and press.

Support the Mod

If you enjoy this mod and want to support its development, consider donating!

You can also explore config files or download Plan Build files for additional builds!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Crypts_and_Caverns-1.1.2.zip
File size
40.6 MiB