CraftingStorageCompatibility
Use chest and AdventureBackpacks materials with MultiCraft and Balrond Improve. Supports AzuCraftyBoxes, keeps your Improve selection and shows material counts. Client-side.
About this mod Author’s original text
Crafting Storage Compatibility
Use materials from nearby chests and equipped AdventureBackpacks with MultiCraft and Balrond Runeforging’s Improve tab. Supports AzuCraftyBoxes for nearby chest materials.
- Counts chest materials for batch crafting.
- Shows required and available materials in Improve.
- Keeps your selected item after improving it.
- Performs one Improve per click while keeping normal batch crafting available.
- Fixes an issue that could consume crafting or upgrade materials twice.
- Supports crafting, upgrading and improving items using materials from equipped AdventureBackpacks 2.x.
Install through your mod manager on each player’s client. No server installation is needed.
Uses your AzuCraftyBoxes range, access rules and pulling settings. Use AzuCraftyBoxes as your only chest-crafting provider. Item Drawers are not supported.
Questions or bug reports? Join NegroniForge Discord.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: