CraftingStationRange
Unlimited range for crafting stations. Or configure a custom range.
About this mod Author’s original text
CraftingStationRange Plugin for Valheim
Unlimited range for crafting stations. Or configure a custom range.
As a reference, the game default for the stations is 20.
0 = unlimited
Installation
- Download and install BepInEx Valheim
- Download this mod and move the CraftingStationRange.dll into \BepInEx\plugins
- Launching the game will generate a config file at \BepInEx\config
Configuration
/BepInEx/config/net.mtnewton.craftingstationrange.cfg
[CraftingStationRange]
Station range is set to this amount.
Setting type: Single
Default value: 0
$piece_workbench = 0
Station range is set to this amount.
Setting type: Single
Default value: 0
$piece_forge = 0
Station range is set to this amount.
Setting type: Single
Default value: 0
$piece_stonecutter = 0
Station range is set to this amount.
Setting type: Single
Default value: 0
$piece_artisanstation = 0
Known Issues
- When set to unlimited range, a crafting station must still be loaded by the game. Walking far away from a station will casue it to unload.
Changelog
- v1.0.3
- update readme - config path
- v1.0.2
- fix readme dll name and typos
- v1.0.1
- readme changes - installation steps, known issues, and changelog
- v1.0.0
- initial mod creation
- each crafting station can be configured to have a specific range (default is unlimited)
Source Code
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: