Craft Build Smelt Cook Fuel Pull From Containers

v4.0.7·Updated 2026-10-08

v4.0.7 by aedenthorn. A combination of more slots and equipment and quick slots that uses the vanilla inventory.

About this mod Author’s original text

Introduction

My name is SchizoGee. After the update I waited for the mods to be updated, but nobody was doing it, even though there wasn’t much that needed to be changed to make them work again. So I decided to upload the author’s mod here.

Developed by aedenthorn

Description

This mod allows you to pull resources from all containers in range when:

  • Crafting an item
  • Upgrading an item
  • Building a construction piece
  • Adding fuel or ore to a smelter
  • Adding wood to a kiln
  • Adding fuel to a fire, standing torch, or sconce
  • Cooking food in a cooking station
  • Doing whatever it is you do with windmills
  • Reloading ballista turrets

It also provides several modifier keys for advanced behaviour:

  • A modifier key (left shift by default) that, when held, pulls until full for ore and fuel.
  • A modifier key (left ctrl by default) that, when held, pulls the resources into the player inventory instead of building/crafting.
  • A modifier key to turn off the mod's behaviour entirely (left alt by default) when held down. This behaviour can also be reversed in the config to only allow this mod to perform its function when the key is held down by setting SwitchPrevent to true.

Features

Crafting stations and build menu will show an item's creatability based on resources available in all nearby containers rather than just player inventory.

Resource requirement numbers will now also show the total amount available in nearby chests. You can customize this in the config file.

Resources that the player's inventory doesn't have enough of will flash yellow (customizable) instead of red.

When building a container, there will now be particle effect lines between the container and crafting stations in range, thanks to bakaspaceman who wrote this code!

Prevent Lists

There are two prevent lists in the config:

  • FuelDisallowTypes - specifies types of consumables like wood and coal that are disallowed (does not apply to kilns, as kilns considered wood an ore)
  • OreDisallowTypes - specifies types of ore (anything that is transformed into something else) that are disallowed.

Both lists should be comma separated with no spaces, e.g. RoundLog,FineWood.

Item names are available here.

Container Types

The config contains toggles for each type of chest as well as ship and wagon containers to ignore completely.

Config

A config file BepInEx/config/aedenthorn.CraftFromContainers.cfg is created after running the game once with this mod.

You can adjust the config values by editing this file using a text editor or in-game using the Config Manager.

Installation

  • Automated
  • Suggested to use the R2ModMan Mod Manager
  • Manual
  • Copy the CraftFromContainers.dll to your /Valheim/BepInEx/plugins directory

If you want to complain or ask for help or help me test my mods, you can visit my Discord server.

Click here for a list of all my mods for Valheim.

Source Code

Change Log

v3.5.1

  • Rebuild for update

v3.5.0

  • Fix for update

v3.4.0

  • Fix for 0.217.14

v3.3.1

  • Balista reload fix

v3.3.0

  • Added ballista reloading

v3.2.1

  • Tooltip fix

v3.2.0

  • Fix for new update

v3.1.2

  • NRE fix

v3.1.1

  • NRE fix

v3.1.0

  • Performance fix

v3.0.2

  • Small performance tweaks

v3.0.1

  • Added private area check

v3.0.0

  • Fix for mistlands update

v2.3.0

  • Original reupload

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

File & checksum

Filename
Craft_Build_Smelt_Cook_Fuel_Pull_From_Containers-4.0.7.zip
File size
64.6 KiB