Conveyor Belts
Adds wooden conveyor belts for factory automation. They carry items and animals, and hook up to smelters, kilns, chests and a kitchen with a greydwarf chef. Also comes with item filters, a grinder, ch
Screenshots 8 screenshots
About this mod Author’s original text
Conveyor Belts
Wooden belts that move your items and your creatures for you. Build a small factory and let automation do the hauling.
Boars fall from their pen onto a belt. The grinder kills them. The loot rides on. The filter sends the leather to one chest, and the link puts the meat into another.
What is new in 0.5.0
- Merger. A small arch across a belt. Items of one kind wait under it and merge into stacks. So three kilns send a few stacks of coal, not hundreds of pieces.
- A full belt stops the machine. A smelter or kiln waits while there is no room where its product lands. Nothing piles up beside the belt.
- Belts cost far fewer frames. 500 coal on belts now cost about as much as 50 did before.
- Your own families. In the item filter window you can edit a family, reset it to the game's list, or make your own.
- A filter on a link. The link window has a Filter tab. Pick what the link lets in, out, or both.
- Upgraders boost 45 pieces, not 15.
- Every player and the server need 0.5.0.
The pieces
Build them all with the hammer, in the Misc tab.
| | Piece | What it does |
|:--|:--|:--|
| | Belt | Carries items and creatures. Comes 1 m, 2 m and 4 m long, as a left or right corner, and as a ramp up or down, with or without pillars. |
| | Drop floor | A floor that lets only grown creatures fall through (or only young ones). |
| | Grinder | Kills every creature that rides in. The loot rides on. Do not stand in it! |
| | Item filter | Sends the items and creatures on its list to the side. Everything else goes straight on. Press E to pick items, families of items and creatures. You can edit the families and make your own. |
| | Link | Puts items into a smelter, kiln, windmill, spinning wheel or chest. It can also take items out of a chest. Press E to set its mode, how many items it moves, and a filter. |
| | Merger | Snaps across a belt. Items of one kind wait under it until the ones behind them join, so they ride on as stacks. |
| | Trash box | Snaps onto a link. Deletes what the chests and machines cannot take. |
| | Trash bin | Put it at the end of a belt. Items that fall in are gone. |
| | Power mill | A small windmill that makes power for the other pieces. |
| | Rope-drive post | Carries power over a gap, with a rope to another post. |
| | Upgrader | Makes the 45 nearest pieces of its power network work faster. Level 1 (bronze) 1.5 times, level 2 (ember) 2.5 times, level 3 (blue) 4 times. |
Settings windows
Press E on a link or an item filter to open its settings. In the item filter window you can also edit a family, or make your own.
Power
Every belt, filter, grinder and link needs power from a power mill. Pieces that touch share the power. If there is not enough, they stop. Look at a piece to see why it stopped.
An upgrader and a merger take no power. An upgrader makes the pieces near it work faster, power mills too. One piece takes the boost of one upgrader only.
Playing with friends
Everyone must have the mod: every player and the server.
Install
Use a mod manager (r2modman, Gale or Mod Manager). It installs BepInEx and Jotunn for you.
Settings
The costs, the power numbers, the rope length and the upgraders can be changed in the config file. Mergers can be turned off there too ([Belts] MergeItems). On a server, only an admin can change them.
Each player can also turn off [Building] SnapToLinks. Then chests and machines no longer snap to links.
Each player can also turn on [Pickup] AutoPickupFromBelts. Then auto-pickup takes items off belts again.
Costs and power
| Piece | Cost | Power |
|:--|:--|:--|
| Belt 1 m / 2 m / 4 m | Wood 3/6/12, Resin 1/2/4 | 0.5 / 1 / 2 |
| Corner, ramp | Wood 6, Resin 2 | 1 |
| Drop floor | Wood 6, Resin 2 | 1 for all tiles that touch |
| Item filter | Wood 8, Resin 2 | 2 |
| Grinder | Wood 10, Stone 10, Resin 2 | 8 |
| Link | Wood 8, Stone 12, Resin 2 | 3 |
| Merger | Wood 4, Resin 1 | 0 |
| Trash box | Wood 4, Resin 1 | 0 |
| Trash bin | Wood 8, Resin 2 | 0 |
| Powe
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: