ConfigurableCraftingRecipes

v1.1.3·Updated 2026-05-29

Configurable crafting recipes for uncraftable Valheim items. Add recipes for trader items, valuables, trophies, rare materials, and any existing prefab through an easy config file.

About this mod Author’s original text

Configurable Crafting Recipes

A small Valheim mod that makes sensible uncraftable items craftable, while still letting you change the recipes yourself.

What It Does

Adds configurable crafting recipes for items that normally cannot be crafted, including Chain, Fishing Rod, Fishing Bait, Thunderstone, Barrel Rings, Surtling Core, valuables, coins, and trophies.

Why Use It

Some items feel like they should have recipes. Fishing Rod from Fine Wood plus Iron, Fishing Bait from Entrails, trophies from matching creature materials, and valuables from coins all make the game feel a little more flexible without handing everything out for free.

Default Recipes

The mod comes with recipes for:

  • Trader and rare items like Chain, Fishing Rod, Fishing Bait, Thunderstone, Barrel Rings, and Surtling Core.
  • Valuables and coins, so Amber, Amber Pearl, Ruby, and Silver Necklace can be crafted back and forth with Coins.
  • Trophy crafting, so enough reasonable creature materials can become a trophy instead of relying only on rare head drops.
  • Extra recipe slots, so you can add your own craftable item prefabs.

Configuration

After launching the game once, edit this config file:

BepInEx/config/mgdev.configurablecraftingrecipes.cfg

The config name is different from the mod name, so look specifically for mgdev.configurablecraftingrecipes.cfg.

The config is organized into:

  • 1 - Custom Recipes
  • 2 - Valuables Recipes
  • 3 - Trophy Recipes
  • 4 - Extra Recipes

Most recipes let you control whether they are enabled, how many items they create, where they are crafted, and what materials they require.

Use Station = None for recipes that should appear in the normal inventory crafting tab.

Version History

1.1.3

  • Fixed recipe registration timing.

1.1.2

  • Moved Fishing Bait to the Food Preparation Table.

1.1.1

  • Trophy crafting now uses inventory crafting by default.
  • Trophy material costs were rebalanced.
  • Greydwarf, Fuling Shaman, and Yagluth trophy recipes were added.

1.0.4

  • Reorganized the config into clearer recipe sections.
  • Added one master toggle for trophy crafting.
  • Reduced extra custom recipe slots to 10 and placed them at the end.

1.0.2

  • Fixed recipes registering before Valheim was ready.
  • Added configurable trophy recipe defaults.
  • Expanded custom recipe slots.

1.0.0

  • Initial release.
  • Added default recipes for selected uncraftable and trader items.
  • Added custom recipe slots.

Requires BepInExPack Valheim and Jotunn.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
ConfigurableCraftingRecipes-1.1.3.zip
File size
136.2 KiB