Commodities
Add a bunch of commodity items for use with MarketPlaceNPC's on my server
About this mod Author’s original text
What it is
Just a config file for WackysDatabase to add 85 commodity prefabs based on the items from CargoQuestItems
(Thanks Rusty xoxo)
PrefabID = Commodity+Container+Size (eg. CarrotsBarrelMedium)
New trade Currency 'Reales' + Stack/Pile of Reales recipe
Barrels: (Sizes=Small,Medium,Large)
Mushrooms
Onions
Carrots
Turnips
Wheat
Flax
JotunPuffs
Magecaps
Meads
Potions
GunPowder
Crates: (Sizes=Small,Medium,Large)
Fine Foods
Flour
Copper
Tin
Bronze
Iron
Blackmetal
Cargos: (Sizes=Medium,Large,Huge)
ToolsBronze
ToolsIron
ToolsBlackmetal
ToolsSilver
WeaponsBronze
WeaponsIron
WeaponsBlackmetal
WeaponsSilver
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: