ComfortRadius Ymiron
Changes the radius within which base pieces count towards comfort (10 m in the vanilla game).
About this mod Author’s original text
ComfortRadius-Ymiron
Changes the radius within which base pieces (beds, chairs, tables, banners, fires, etc.) count towards the
comfort level. In the vanilla game the radius is fixed at 10 m around the player: with this mod you choose it.
Configuration
File BepInEx\config\ymiron.valheim.comfortradius.cfg:
| Section | Key | Default | What it does |
|-------------|----------|---------|-----------------------------------------------------|
| 1 - Comfort | Radius | 20 | Radius in meters (1 to 100). The vanilla game uses 10. |
Upgrading from 1.0.0: the file used to be gfrascarelli.valheim.comfortradius.cfg; copy your values over, then
delete the old file.
The file can be edited while the game is running: the mod reloads it on save and the game recalculates
comfort within 2 seconds. It also works from the Configuration Manager (F1), if installed.
Beyond ~60 m a larger radius makes little difference: pieces far from the player are not loaded and are not counted.
Notes
- The other game rules still apply: you must be sheltered to get comfort, and pieces from the same group
(for example two beds or two chairs) only count once.
- Comfort is calculated by each player's game: the mod applies to whoever installs it. It is not needed on the server.
Installation
- Mod manager (r2modman Mod Manager): Settings > Import local mod and pick the zip.
- Manual: copy ComfortRadius.dll into BepInEx\plugins.
Requires BepInExPack_Valheim.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: