CombatStats

v1.0.2·Updated 2026-10-07

Shared fight damage, DPS, pets, damage taken and healing received, with current, last, overall and saved fights. Requires the matching version on server and clients. Based on Muindor CombatStats.

About this mod Author’s original text

Combat stats

A combat meter for the pack, based on Muindor CombatStats 1.0.3. Install the matching version on the server and every client, replacing Muindor-CombatStats. The source and original MIT license are included.

F10 changes compact meter visibility. F11 opens Current, Last, Overall and recent fights, with damage, whole-fight DPS, damage taken and healing received; both keys can be changed in the config. Completed fights stop changing with idle time. Known pets and summons contribute to their owner, with a separate breakdown. Resource gathering does not enter combat totals.

Killing a boss or mob keeps the same fight running while another enemy remains engaged. Nearby enemies targeting a fight participant join it before their first hit, including newly spawned bosses. The final enemy's death closes the fight at its death time after a short confirmation; disengagement keeps the existing grace period. Falls, fire and other damage nobody is credited with count only as damage taken by a player already in a fight, and never start, extend or merge fights.

The target's owner reports applied damage and engagement; the server groups fights and publishes shared totals. Fire and spirit ticks are divided proportionally between remaining accepted contributions. Poison credit changes only when the game accepts a replacement dose. Overkill is separate from effective damage. Skill categories come from the hit; the meter does not infer a projectile's weapon from equipment worn later.

Personal layout settings and completed history live under BepInEx/combat-stats-state, outside Gale's managed configuration. Existing display preferences migrate automatically; retired rolling-window and collection switches do not override shared counting rules. The compact meter's offset is its distance in from the chosen corner, and offsets saved by 1.0.1 keep their distance from that corner. Saved fights keep the order they finished in across server restarts. Collection continues with the compact meter hidden.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
CombatStats-1.0.2.zip
File size
220.3 KiB