Coffeeheim S2 Server Side

v0.0.1·Updated 2025-01-21

Mods required to run your own instance of the Coffeeheim Season 2 Server.

About this mod Author’s original text

Coffeeheim Season 2 Required Mods

Mods required to run your own instance of the Coffeeheim Season 2 Server. Includes all server-side mods and configs exactly as they were the last day the Season 2 server was live. The only config changed is in servercharacters where backup only mode has been enabled.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimAdvize-PlantEverythingASharpPen-Drop_ThatASharpPen-Spawn_ThatAzumatt-AzuExtendedPlayerInventoryAzumatt-AzuMiscPatchesAzumatt-MaxPlayerCountcoemt-TreeInTheSky

File & checksum

Filename
Coffeeheim_S2_Server_Side-0.0.1.zip
File size
174.5 KiB