Coffeeheim S2 Server Side
Mods required to run your own instance of the Coffeeheim Season 2 Server.
About this mod Author’s original text
Coffeeheim Season 2 Required Mods
Mods required to run your own instance of the Coffeeheim Season 2 Server. Includes all server-side mods and configs exactly as they were the last day the Season 2 server was live. The only config changed is in servercharacters where backup only mode has been enabled.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_ValheimAdvize-PlantEverythingASharpPen-Drop_ThatASharpPen-Spawn_ThatAzumatt-AzuExtendedPlayerInventoryAzumatt-AzuMiscPatchesAzumatt-MaxPlayerCountcoemt-TreeInTheSky