CLLCVRFix
Adds full CreatureLevelControl HUD support to Valheim VR including effects, infusions, boss affixes and star coloring.
About this mod Author’s original text
CLLC VR Fix
Adds CreatureLevelControl HUD support to Valheim VR.
This mod makes CreatureLevelControl effects, infusions, boss affixes and star coloring visible in the VR enemy HUD.
Features
- Displays Extra Effects
- Displays Creature Infusions
- Displays Boss Affixes
- Colors Enemy stars
- Preserves EpicMMO level coloring if EpicMMO is present
- Optional icon mode for VR readability
Configuration
Located in: BepInEx/config/geekstreet.cllcvrfix.cfg
One setting to toggle UseIcons = true / false
If enabled, creature effects and infusions are displayed as icons instead of text.
Compatibility
Valheim VR: Required
CreatureLevelAndLootControl: Supported
EpicMMO: Supported
If CLLC is not installed, this mod will simply do nothing.
Dependencies
- BepInExPack Valheim
- Valheim VR Mod
Credits
CreatureLevelControl created by Smoothbrain
Valheim VR created by ValheimVRMod Team
This mod only provides VR HUD integration and does not redistribute code from those projects.
You are free to use or modify this project.
Please contact me if you experience any issues related to this mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: