CLLCCompatibility

v1.0.3·Updated 2026-10-01

Valheim 1.0 API repairs for the legacy CLLC 4.6.4 release. Preserves your settings. Not needed with the author's newer CLLC 5.0.6 release.

About this mod Author’s original text

CLLC Compatibility 1.0.3

Keeps CreatureLevelAndLootControl 4.6.4 working with Valheim 1.0. Tested with Valheim 1.0.16 using the original release.

What it fixes

Adapts the older mod's network, sector, inventory, effect, notification and crafting/cooking calls to the current game APIs. Your CLLC difficulty, loot and creature settings remain in the original mod's configuration.

Is this still needed?

  • CLLC 4.6.4: yes. That older DLL calls game APIs that have changed in Valheim 1.0. Use this addon if you intentionally keep that version.
  • The author's CLLC 5.0.6 on Hexium: no. Its current game API calls were checked against Valheim 1.0.16 and do not need these legacy repairs. This addon recognizes the exact reviewed 5.0.6 DLL, leaves it untouched, and logs that the addon can be removed. This is an API compatibility check, not a claim that every feature of 5.0.6 is bug-free.

CLLC 5.x also changes gameplay and defaults. Read the author's release description before deciding to upgrade. This addon preserves the 4.6.4 behavior and settings; it does not add newer CLLC features.

Install

Install Smoothbrain CreatureLevelAndLootControl 4.6.4 and BepInExPack Valheim, then import this ZIP as a local mod while Valheim is closed.

  • Install the addon on every client running the supported CLLC DLL.
  • Install it on the dedicated server if that server runs CLLC.
  • Keep the original mod enabled and keep one copy of this addon.
  • Remove the old combined ThreeModCompatibility addon before using any of the separate compatibility addons.

For manual installation, merge the ZIP's BepInEx folder into your profile root. The addon DLL belongs in BepInEx/patchers/L4zerShark_Team-CLLCCompatibility.

Settings and verification

Use CLLC's existing configuration. This addon adds no settings and does not replace your config files.

With 4.6.4, the startup log should contain Prepared repaired CreatureLevelControl.dll. With the reviewed 5.0.6 DLL, it reports that CLLCCompatibility is not needed for this build and loads the original unchanged. An unrecognized DLL build loads unchanged with a warning. If a supported DLL cannot be repaired, startup reports the reason instead of silently loading it without its required fixes.

The installed original DLL is preserved; repairs go to a private BepInEx cache. Remove this addon and restart to load the original mod unchanged. The separate terrain and teleport compatibility addons may be installed alongside it.

Credits

CreatureLevelAndLootControl is by Smoothbrain: original release and current upstream releases. Compatibility addon by L4zerShark_Team. This package includes the addon only; install CLLC separately.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimSmoothbrain-CreatureLevelAndLootControl

File & checksum

Filename
CLLCCompatibility-1.0.3.zip
File size
75.7 KiB