CLLCCompatibility Crashfixx

v1.0.0·Updated 2026-09-24

Fixes Valheim 1.0+ boss altar spawn crash for CreatureLevelAndLootControl alongside all 1.0.12 API compatibility repairs.

About this mod Author’s original text

CLLC Compatibility CrashFix (Valheim 1.0+)

Compatibility and Boss Spawn Crash Fix for CreatureLevelAndLootControl (CLLC) on Valheim 1.0+ (Ashlands and newer).

What This Fixes

  • Boss Altar Summoning Crash (Fixed):
  • In Valheim 1.0+, OfferingBowl.DelayedSpawnBoss shifted internal local variables (GameObject to slot 1, BaseAI to slot 2).
  • Original CLLC hardcoded loading slot 1, mistakenly treating the boss's 3D GameObject as a Component/BaseAI, causing an immediate fatal engine crash (Access Violation in UnityPlayer.dll / GCHandle:GetTarget) the moment Eikthyr or any boss appeared.
  • This package corrects the transpiler instruction to target slot 2 (BaseAI) and adds an upfront null-guard.
  • All Prior Valheim 1.0.12 Compatibility Repairs:
  • Updates sector APIs (ZDO.GetSector, ZoneSystem.GetZonePos).
  • Fixes EffectList.Create (5-argument to 6-argument forwarding).
  • Fixes Inventory.Changed and inventory crafting notifications.
  • Fixes Minimap.noForest color field references.
  • Fixes CookingStation.SpawnItem and Inventory.AddItem argument counts.

Requirements

  • Smoothbrain-CreatureLevelAndLootControl-4.6.4
  • denikson-BepInExPack_Valheim-5.4.2350 (or newer)

Installation

r2modman:

  • Disable or uninstall older L4zerShark_Team-CLLCCompatibility if present (to avoid duplicate loaders).
  • Install / Import this mod (CLLCCompatibility_Crashfixx).
  • Ensure the original Smoothbrain-CreatureLevelAndLootControl remains installed and enabled.
  • Launch modded Valheim!

Dedicated Server Manual Install:

  • Extract the patchers/ folder into your server's BepInEx/ directory so the DLL resides at:

BepInEx/patchers/CLLCCompatibility_Crashfixx/CLLCCompatibility.dll

  • Remove any old CreatureLevelControl.dll inside BepInEx/cache/ValheimThreeCompatibility/ so it rebuilds cleanly.
  • Start the server normally.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

Smoothbrain-CreatureLevelAndLootControldenikson-BepInExPack_Valheim

File & checksum

Filename
CLLCCompatibility_Crashfixx-1.0.0.zip
File size
73.3 KiB