Climbing
Adds a Climbing skill to the game, which reduces stamina usage when running up steep inclines
About this mod Author’s original text
Climbing
This mod adds a new skill called Climbing to the game. It applies when running up a slope that is normally too steep to simply walk up it.
The mod works similar to the Run skill, in that the player doesn't get experience every step they climb. Instead, the player must climb some distance (configurable, see below) before they are awarded experience in the skill.
Configuration
General
Lock Configuration - When this mod is installed on a server, and this setting is enabled, then the configuration is locked to the server configuration.
Climbing Adjustments
Skill Experience Distance Gain - this is the minimum distance on the vertical axis the player must climb before increasing their climbing counter towards gaining experience.
default value: 0.2
min value: 0.01
max value: 1
Skill Experience Distance Reset - This is the minimum distance on the vertical axis the player must come back down before the climbing counter will once again increase when climbing. The intention is to prevent someone from running around in a small circle and getting skill ups, but this also allows forcing a player to come back down a considerable distance before getting experience when climbing up again. The default value is fairly low.
default value: 1
min value: 0.01
max value: 100
Skill Experience Gain Factor - this controls how quickly players will gain experience when climbing. Each time a player climbs the required minimum distance, they will get this value added to the current climbing counter. Once the counter is at 1.00, they will gain experience in the skill. With a value of 1.00, every time a player climbs the required minimum distance, they will gain experience. This would result in really fast early skill-ups.
default value: 0.075
min value: 0.01
max value: 1
Skill Experience Loss - the percentage of experience lost when the player dies.
default value: 5%
min value: 0%
max value: 100%
Stamina Reduction Factor At Max Level - the percentage stamina use will be reduced by according to skill level. The mod uses linear interpolation to adjust the value based on skill level. This controls how much the reduction is at Skill Level = 100. Keep in mind that stamina usage is already being reduced by the Run skill.
default value: 34%
min value: 0%
max value: 100%
Other
Log Debug Messages - when enabled, this will log a message to the BepInEx console every time the player runs up a qualifying slope. Turning this on helps when you are tuning your configuration, but be aware this can result in a lot of log spam.
Localization
This mod supports localization, so that you can translate the configuration, skill name and description, and debug messages into your Valheim supported language of choice. You can also send me the file if you wish for me to add it to the mod itself, so that everyone may use your translation. You can send me a message, or catch me on the Valheim Modding discord, I am logged in as RabidWolfStudios.
If you want to create your own translation, you can use the template found below and edit the text in “quotes” to the right of the colon (:) in your chosen language, and then save the file as Climbing.\.yml in the BepInEx config folder. The \ in the filename should be in English. For example, to translate into Russian, you would name the file “Climbing.Russian.yml”.
Languages built into the mod:
- English
- Russian
English Language Template
rw_climbing_skill_name: “Climbing”
rw_climbing_skill_description: “Allows you to lose less stamina when running up sloped terrain”
rw_climbing_debug_message: “Climbing skill factor is: {0} - Reducing stamina use by: {1}% - From {2} to {3} - Percent towards next experience increase {4}”
rw_climbing_config_category_general: “1 - General”
rw_climbing_config_category_adjustments: “2 - Climbing Adjustments”
rw_climbing_config_category_other: “3 - Other”
rw_climbing_config_lock_configuration_name: “Lock Configuration”
rw_climbing_config_lock_configuration_description: “If on, t
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: