ClanWars
Odin has chosen war. Raise clans, claim land, forge alliances, trade, and storm rival bases to take their ground. Fight for the relics he hurls from the sky, wager clan battles, duel in the moshpits,
About this mod Author’s original text
Clan Wars
Build a home, choose your allies, and decide when to go to war.
Clan Wars adds clan territory, diplomacy, trading and organised player battles to Valheim. Form a clan
with friends, protect your settlement, and establish smaller camps as you explore. Trade with allied
clans, scout rival bases, compete for powerful relics that remain in the world, and climb the weekly
clan rankings for renown and rewards.
You do not have to start fighting as soon as you join. By default, new clans are Peaceful and
cannot be raided. Your leader decides whether the clan enters the war, and each member separately
chooses whether to take part in combat.
Join the Clan Wars community on Discord
Your main controls are in the clan panel, opened with F6, and the War Map, a new view on
Valheim's map. Start by joining or founding a clan, then build a Clan Ward to claim a home for it.
The sections below explain each feature as you need it.
The numbers below are default settings. Your server may use different limits, distances and
timers. Open Rules in the clan panel to see the settings you are playing with.
Contents: Before you join · Founding a clan ·
Clan colours & emblems · The clan panel ·
Who you can fight · Ranks ·
Alliances · Clan Wards & bases · Clan Outposts ·
Finding bases & Scout Ravens · Raids ·
Breaking in · The War Map · Trade ·
Odin-Sent Relics · Moshpits & battles ·
Clan battles · Renown & seasons ·
The clan store · Death & respawning ·
Playing with a controller · Languages ·
For server owners
Before you join
What you need installed
Clan Wars must be installed on the server and every player's game.
| Install | What you need to know |
|---|---|
| BepInExPack Valheim | The mod loader required to run Clan Wars. |
| Clan Wars | Use exactly the same version as the server. |
Use Mod Manager or r2modman to create a profile and install BepInExPack Valheim
and Clan Wars, then launch with Start modded.
Your Valheim game version must also match the server's. Missing or mismatched required mods prevent
you from joining.
Fresh characters only
Bring a new character for this server. On its first visit, it may have only the starting rag tunic
and torch, no forsaken power, and no skill above level 1.
Keep that character's progress on this server. Returning with equipment, improved items, powers or
skills gained in another world can prevent it from joining again. A refused character is not changed
or stripped of items; the connection screen explains the reason. If you think it was refused wrongly,
a server admin can pardon it.
Founding a clan
A clan is your group of players, sharing a name, territory and diplomacy. Press F6, open
Roster, and either accept an invitation or create your own clan.
To create one, enter a full name and a unique tag of 2–5 letters or digits. The tag appears before
members' names. Choose a clan colour and an emblem, then press Found clan.
The founder becomes Leader. Use Invite to choose a clanless player who is online. They accept
with Join on their Roster tab; an invitation does not reserve a place.
| Starting allowance | Default |
|---|---|
| Members, including the Leader | 4 |
| Clan Wards for main bases | 3, with more earned through captures; 1 while Peaceful |
| Trade posts for exchanging goods | 3 |
| Scout Ravens for finding rival Wards | 3 |
Once you have a clan, build a Clan Ward from the Hammer menu to claim your first base.
You can settle and trade while remaining Peaceful. The clan store can add a
Raven, a trade post and a member slot.
Clan colours & emblems
Choose one of fifteen colours and one of thirty emblems from Norse myth, such as Fenrir,
Sleipnir and Gungnir, to represent your clan. A colour and emblem together belong to one clan only:
two clans may share a colour or an emblem, but never both. Pairs already taken are unavailable.
| | | | |
|---|---|---|---|
| Oxblood | Ember | Amber | Moss |
| Pine | Verdigris | Sky | Woad |
| Indigo | Heather | Plum | Rose |
| Bone | Iron
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: