Chronicles of Northarun

v0.1.1·Updated 2026-10-07

A runestone that keeps the saga of the server: boss kills, first steps into new lands, absurd deaths, raids, newcomers — plus Gods, Guilds and Vikings Village events. Records, optional Discord webhook

About this mod Author’s original text

Chronicles of Northarun

A tall runestone that keeps the saga of the server. Every boss kill, every first step into a new land, every absurd death, every raid and every new Viking is carved into it as a verse, in English or Polish, in the style of the old sagas.

Discord: Northarun

The runestone

Hammer → Misc → Runestone of the Chronicles* (40 stone, 10 coal, next to a workbench; configurable).

E opens the saga: tabs All · Battles · Fallen · Explorers · Gods · Guilds · Villages · Skald, newest verses first, Older verses…* loads more.

  • The right column shows the heroes of the saga: boss slayers, pathfinders (first into a biome), the regulars of Valhalla (most deaths) and every boss felled on the server.
  • Hovering the stone shows the latest verse. The carved runes glow with a warm amber light.
  • There is no hotkey: you read the saga at the stone, so build one in the village square.

What gets written

| Category | Verses |

|---|---|

| Battles | every boss kill (who was within 80 m, the first kill in the server's history, how many times the beast has fallen), raids and world events with the Viking they came for |

| Fallen | absurd deaths only by default: falls, trees, drowning, own cart, smoke, the edge of the world, a Neck or a Greyling, another Viking, and milestones (10th, 25th, 50th… death) |

| Explorers | the first Viking of the server in each biome (and on the open sea), the arrival of every new character (the Valkyrie flight) |

| Gods | Favor of the Gods: Chosen and Legends of a god, the end of every Blót (success or failure) |

| Guilds | Guilds: founding, new levels, gold achievements, banners (once a day per guild), disbanding |

| Villages | Vikings Village: chapters of the village saga, all tales heard, the Kin and Hero reputation |

| Skald | verses written by admins (saga add) and by other mods (API) |

Verses are stored as data, not text — every player reads them in their own language, boss names and quest titles included.

On an existing world the saga starts honestly: bosses the world already knows (global keys) and their biomes are not announced as "the first in history".

New verses of the Battles, Fallen, Explorers and Skald categories also appear in the top-left corner and in chat (ShowNewEntries). Gods, Guilds and Vikings Village already announce their own events, so those are not repeated.

Admin commands (F5 console, server admins)

  • saga add — the skald carves your own verse (events, tournaments, server history).
  • saga last [n] — the latest verses with their ids.
  • saga del — erase a verse.

Discord

Set [3 - Discord] Webhook on the server to post new verses to a channel. Language chooses English or Polish, Categories which tabs are posted (default: all).

Configuration

Client: Language (Auto / English / Polish), ShowNewEntries, RunestoneLight.

Server (2 - Saga): MaxEntries (5000), RecordBosses, BossPartyRange (80 m), Deaths (Notable / All / Off), DeathCooldownMinutes (10), DeathMilestones, WeakCreatures, RecordBiomes, RecordNewcomers, RecordRaids, RecordGods, RecordGuilds, RecordVillages.

Runestone (4 - Runestone): Recipe, CraftingStation, HammerCategory.

The saga is saved in BepInEx/config/Chronicles.dat (with a.bak copy).

For other mods

// server only; category: battles, fallen, explorers, gods, guilds, villages or skald

Chronicles.ChronicleApi.Write("battles", "English verse", "Polski wers");

Gods, Guilds and Vikings Village need no changes — the Chronicles listen to their server announcements by themselves (soft hooks; any of them may be missing).

Notes

  • Everyone must have the mod (server and clients).
  • Server-authoritative: players only report what happened to them; the server decides what is worth a verse, who stood near the boss and whether a killer was really a Viking online.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
Chronicles_of_Northarun-0.1.1.zip
File size
6.4 MiB