ChestNetwork
Build, craft, refuel smelters and fires, and quick stack your items with the chests of your connected crafting station network. Multiplayer-safe.
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About this mod Author’s original text
ChestNetwork
Your chests, everywhere in your base. Build, craft and refuel your machines straight from your chests:
no more running back and forth to empty them into your inventory.
Got an idea, a suggestion or a bug? Come and tell us on Discord: the mod grows with your feedback.
Why ChestNetwork?
- Stop juggling materials. Pick a piece or a recipe: the wood, stone and metal stored in your chests count as if
they were in your pockets.
- One base, one network. Crafting stations whose zones overlap link up, so a big base works as a single network,
workbench to forge to cauldron.
- Shift + E does the chores. Refuel a smelter or a fire, sort your loot into the right chests, dress an armor stand:
one key, done.
- Built for multiplayer. Play with friends without duplicated or vanished items, even when everyone builds from the
same chests at the same time.
See it in action
One network for the whole base: stations whose zones overlap link up, and every chest in their zones counts.
Build and craft with the materials stored in your chests.
Shift + E on a smelter or a fire fills it up from the network.
Shift + E on a chest sorts your loot into the chests that already hold it.
Shift + E on an armor stand dresses it, or swaps your armor with it.
Features
- Building and crafting from the network. Resources are taken from your inventory first, then from the nearest
chests. Requirement lists show needed/available, chests included.
- Crafting station network. Stations whose zones overlap form one network. Standing in the zone of any of them, you
can use the chests located in the zone of every station of the network.
- Refuel machines. Aim at a smelter slot (ore or fuel) or at a fire and press Shift + E (your AltPlace + Use
keys, gamepad included): it is filled up from the network.
- Quick stack into the network. Aim at a chest of the network and press Shift + E: instead of opening it, your
items go into the network chests that already hold them (partial stacks first, then the chest holding the most).
The hotbar row and equipped items never move; by default only materials and trophies do.
- Armor stands. Shift + E on an empty stand dresses it with your best set (inventory, then network chests);
on a dressed stand, it swaps your armor with the stand's.
- Multiplayer-safe. A chest or machine is only changed by the player who owns it: ownership is handed over first, like
when opening a chest, so items are never duplicated nor lost.
- Translated into English, French, German, Spanish, Brazilian Portuguese, Polish, Russian and Simplified Chinese.
Installation
Install with r2modman or the Mod Manager: BepInEx is installed automatically.
Multiplayer: every player and the server (or the host) need ChestNetwork, ideally in the same, latest version.
Players without it, or with an incompatible version, are refused when connecting. The server's network and container
settings apply to everyone.
Configuration
BepInEx/config/jordan.chestnetwork.cfg, created at the first launch.
| Section | Setting | Default | Notes |
|---|---|---|---|
| Network | ConnectionRule | OverlappingZones | Or StationInsideZone |
| Network | InclusiveBoundaries | true | |
| Network | AllowedStationTypes | (all) | e.g. $piece_workbench,$piece_forge |
| Containers | UseCarts / UseShips | false | |
| Containers | AllowEquippedItems | false | Equipped items are never consumed |
| Display | ShowAvailableAmount | true | {0}/{1} format |
| Filling | InventoryUse | Never | Or First / Last |
| Filling | MinimumReserve / ReserveScope | 0 / Network | Units always left in chests |
| Filling | MaxPerAction | 0 (no limit) | |
| Filling | ForbiddenItems | (none) | e.g. $item_finewood |
| Filling | OrePriority | QueuedFirst | Or MachineOrder |
| Filling | NetworkOrigin | Player | Or Machine |
| Interaction | UseAltInteract | true | Shift + E actions (fill, quick stack) |
| Interaction | Shortcut | (none) | Extra key for the same actions |
| QuickStack | Enabled | t
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: