Carturs Feeding Trough
A buildable trough your animals eat out of. Fill it and they come, so taming and breeding stop needing food thrown on the floor. Shows what is in it, and adds a taming bar with the time left.
About this mod Author’s original text
Cartur's Feeding Trough
A trough your animals eat out of, so you stop throwing food on the floor.
Build it with the hammer under Furniture — 10 wood at a workbench. It opens like a
chest. Fill it, walk away.
What it does
Animals come and eat from it. A hungry boar, wolf, lox, hen or anything else tameable
walks to the nearest trough in range, takes one item out and eats it, exactly the way it
would eat food dropped on the ground. Everything that follows from a meal follows from
this one too — taming progresses, breeding is unblocked, tamed animals stay fed.
The bowl shows what's in it. Put berries in and you see berries. It is drawn from the
items' own models and it is local decoration only: nothing to pick up, nothing to desync.
Animals won't smash it. A buildable piece is something the AI can decide to attack,
and a plain chest is on the "walk over and break it" list — the one thing you do not want
of the object you use to lure animals in. That is turned off here. A raid already fighting
you can still wreck it, which is the intent.
A taming bar. An animal being tamed gets a yellow bar under its health bar, and its
hover text gains the time left. Both read the game's own taming countdown, so the bar
stalls exactly when the taming does — while the animal is hungry or frightened. Vanilla
already tells you which; this just tells you how long.
Eight slots
Four by two. A trough is a meal, not a pantry.
Any food the animal in question eats works — it is the game's own list per creature, not
one written down here, so a modded animal that eats something new eats it out of the
trough too.
Multiplayer
Works. The trough is a container like any other. Whichever client's animal is hungry feeds
from it: if the trough is not open, that client takes ownership of it first, so two
animals do not eat the same berry twice. Nothing is taken out of a trough somebody else
has open.
Requires
Jötunn, which registers the
piece and renders its build-menu icon.
Known
The trough is a reskinned wood chest under the hood, so it inherits the chest's build
snapping and destroy behaviour. That is deliberate — it is what makes the mod small enough
to survive a game update.
Discord — bug reports, install help, and mod requests.
Bug reports get their own thread so nothing is lost in a chat scroll, and requests are voted on.
Free, and always will be. If it improved your game you can tip me on Patreon.
More from Cartur:
HD Blood ·
Map Pins ·
Compass and Clock ·
Safe Stamina ·
Follow Command ·
Flooring ·
UI HUD ·
Waste Management ·
Build Camera ·
Combat Text
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: