Carturs Blacksmithing
Weapons and armour on the Crafting skill you already have: up to double durability, extra workbench and forge levels, repair from the inventory at 70, one more upgrade at 80. Inspired by Smoothbrain's
About this mod Author’s original text
Cartur's Blacksmithing
More from the Crafting skill you already have, for weapons and armour. Gear you forge lasts longer,
you count as extra workbench and forge upgrades, at 70 you repair from your bag, and at 80 your gear
takes one more upgrade.
Inspired by Smoothbrain's Blacksmithing
(retired in 2026), by Smoothbrain and blaxxun-boop -
credit to them for the idea and the design. This is a separate mod written for Valheim 1.0.
What it does
Valheim 1.0 has a Crafting skill of its own - it rises as you craft, repair and build. Everything here
builds on it, so there is no second skill to grind.
| Crafting level | You get |
| --- | --- |
| any | Weapons and armour you craft last longer - double durability at 100. The item remembers its smith's level, and an upgrade keeps the higher of the old and new. |
| 10 / 20 | You count as one / two extra workbench upgrades. |
| 30 / 40 | One / two extra forge upgrades. |
| 50 / 60 | One / two extra black forge and galdr table upgrades. |
| 70 | Repair your gear from the inventory, with no station nearby. |
| 80 | Weapons and armour take one upgrade past their normal maximum, at 3x the materials. |
The extra durability shows on the tooltip.
Settings
BepInEx/config/com.jekkle.valheim.carturblacksmithing.cfg - every level above can be changed or
turned off (0), plus:
| Setting | Default | What it does |
| --- | --- | --- |
| DurabilityBonus | 1 | Extra durability at Crafting 100. 1 = double, 0 = vanilla. |
| UpgradePrice | 3 | Material cost of the extra upgrade, as a multiple of a normal one. |
| EnforceVersion | true | On a server, refuse clients on a different version. |
Install it on the server too and its numbers apply to everyone.
Install
r2modman or Mod Manager. Needs BepInEx.
Free, and always will be. If it improved your game you can tip me on Patreon.
Discord — bug reports, install help, and mod requests.
Bug reports get their own thread so nothing is lost in a chat scroll, and requests are voted on.
More from Cartur:
Map Pins ·
HD Blood ·
Compass and Clock ·
Safe Stamina ·
Follow Command ·
Flooring ·
UI ·
Waste Management ·
Feeding Trough ·
Build Camera ·
Combat Text ·
Farming ·
Mining ·
Sailing ·
Cooking ·
Jewelcrafting
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: