Cackleheim
An alternative playable race in the form of an elaborate set of armor
About this mod Author’s original text
An alternative playable race in the form of an elaborate set of armor
The base body dey Cackle uses the chest slot and only requires a single piece of wood to craft.
Note about Online:
For it to work on multiplayer, everyone would need to have the mod on to be able to see each other.
Features:
Playable gnolls & frens with multiple color variants
Custom crafting table
Custom sets of armor for each current tier
Planned:
Custom hair and additional accessories if possible
Model swaps for enemy mobs
Quirks
Swapping to a vanilla chest armor directly from the base [dey Cackle] will make the texture overlay of the chest armor not appear
This can be easily fixed by just re-equipping the chest armor, or taking off the base before equipping the vanilla armor
Cons
Most existing armor doesn't fit anymore visually
Shorter beards will look a little silly poking out from the underside of the jaw, but bigger beards still kind of work well enough. I recommend making a new character, or finding a character editor to change your beard and hair.
Compatibility Issues
-To be Determined
Special Credits
Jules, Tekla, GoldenJude, Zarboz, Balrond, MarcoPogo, Koosemose
Thanks for all their help in piecing together the scripts! \o/
Bonus thanks to Latula for the shader fix.
2025 Sept [3.6.4]
Maintence patch to include Latula's shader fix
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: