Cackleheim For Blacksmith

v3.6.3·Updated 2023-06-15

Alternative playable race in the form of an elaborate set of armor =BlackSmith Tools Edition=

About this mod Author’s original text

[Same as the other version, but set up to hide the body via Blacksmith Tools instead of the material swap for those that need it for compatibility with other mods]

An alternative playable race in the form of an elaborate set of armor

The base body dey Cackle uses the chest slot and only requires a single piece of wood to craft.

Note about Online:

For it to work on multiplayer, everyone would need to have the mod on to be able to see each other.

Features:

Playable gnolls & frens with multiple color variants

Custom crafting table

Custom sets of armor for each current tier

Planned:

Custom hair and additional accessories if possible

Model swaps for enemy mobs

Quirks

Swapping to a vanilla chest armor directly from the base [dey Cackle] will make the texture overlay of the chest armor not appear

This can be easily fixed by just re-equipping the chest armor, or taking off the base before equipping the vanilla armor

Cons

Most existing armor doesn't fit anymore visually

Shorter beards will look a little silly poking out from the underside of the jaw, but bigger beards still kind of work well enough. I recommend making a new character, or finding a character editor to change your beard and hair.

Compatibility Issues

RRR NPC Mods:

The method used to hide the player model when worn sadly doesn't seem to work on the NPC versions of the player.

I recommend the Blacksmith Tools version for use with RRR mods.

Epic Loot:

Seems to be some odd clash with Epic Loot making the upgrade tables for the Salon to not work

Special Credits

Jules, Tekla, GoldenJude, Zarboz, Balrond, MarcoPogo, Koosemose

Thanks for all their help in piecing together the scripts! \o/

Jun

[3.6.3]

-Code fix.

Jan

[3.6.2]

-Fixed missing collider on Padded Coat

-Cultist helm now hides hair

[3.6.1]

-Placerholders for Mistland Armor

[3.6.0]

-New Buildables

-New Armor Set

-Color variants for skins now hooked up to Styles [You will have to craft new skins]

-Changed up some Stats and code

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-JotunnGoldenJude-Blacksmiths_tools

File & checksum

Filename
Cackleheim_For_Blacksmith-3.6.3.zip
File size
28.1 MiB