BuyDvergrExtractorNeedle
Buy configured Dvergr crates peacefully. Nearby Dvergrs keep the payment, which can be recovered from them later.
About this mod Author’s original text
Buy Dvergr Extractor Needle
Buy configured Dvergr crates without starting a fight. The default extractor crate costs Coins:4000, and both the price and supported crate prefabs can be changed in the config.
The nearest Dvergr within 30 meters accepts the payment and answers the player. Large payments are shared with nearby Dvergrs: each helper can carry one full stack, while the main seller keeps everything that remains. To recover the full payment later, every participating Dvergr must be defeated.
If no Dvergr is close enough to accept the payment, the crate is removed for free and does not raise the settlement alarm.
Configuration
Required items accepts comma-separated item prefab names and amounts:
Coins:4000
Coins:2000,BlackCore:1
Target prefabs accepts comma-separated prefab names. The default value is:
dvergrprops_crate_long
The recommended configuration UI is Configuration Manager. Official BepInEx Configuration Manager is also supported.
Requirements
- BepInExPack for Valheim
- Conditional Config Sync 1.0.5 or later
Manual installation
- Install BepInExPack for Valheim.
- Install Conditional Config Sync.
- Copy BuyExtractorNeedle.dll to BepInEx/plugins.
The mod must be installed on the server and every connecting client.
Dependencies
- BepInExPack Valheim 5.4.2350
- ConditionalConfigSync 1.0.5
Install ConditionalConfigSync as a separate dependency; do not copy its DLLs into this mod's package.
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: