BuildWater
Placeable water blocks with real water volume, terrain moisture, and live config updates.
About this mod Author’s original text
Build Water
Author: AGA7ON
Version: 0.9.14
Description
Build Water adds placeable water blocks with proper water volume behavior. It integrates with terrain so ground becomes wet and water vegetation appears near the water surface, and it lets the hoe/cultivator work through water blocks. Configuration changes apply live without restarting the game.
Features
- Placeable water blocks with real water volume.
- Terrain moisture and water-edge vegetation support.
- Hoe/cultivator ignores water block collisions.
- Live config updates (no restart required).
Installation
- Install BepInExPack for Valheim..
- Copy BuildWater.dll to BepInEx/plugins.
- Launch the game once to generate BepInEx/config/buildwater.cfg.
Requirements
- Valheim
- BepInExPack_Valheim
Dependencies
- denikson-BepInExPack_Valheim
Configuration
Config file: BepInEx/config/buildwater.cfg
Key options:
- SurfacePaddingMeters (can be negative)
- TerrainInfluenceRadiusMeters
- TerrainInfluenceMaxDepthMeters
- PlayerCheckAboveSurface
- CurtainMinDepth
Credits
Author: AGA7ON
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: