Build Near Locations

v1.0.0·Updated 2021-03-03

Allow building near start and other locations!

About this mod Author’s original text

Build in Protected Locations

A mod for Valheim to allow building in areas protected by "A mystical force in this area stops you" like the start area

How to Contact me

If there is an issue with this mod you can contact me on the valheim modding discord linked above,

Charlotte#0086,

just @ me with an issue,

please do not direct message me.

Build instructions

add references to Harmony and BepInEx as well as UnityEngine and UnityEngine.CoreModule,

as well as assembly_valheim publicized then build, zip the resulting directory name appropriately and you're done:D

What this mod does

uses harmony to attach a prefix function that bypasses Location.IsInsideNoBuildLocation and always returns false, to allow building!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Build_Near_Locations-1.0.0.zip
File size
75.3 KiB