BossPotions

v0.2.1·Updated 2026-09-13

Craft boss trophies into 12 permanent Health, Stamina, Carry Weight and Eitr potions. Three tiers, configurable recipes and per-stat limits, with legacy character progress migration.

About this mod Author’s original text

Boss Potions

Turn boss trophies into permanent character upgrades. Adds 12 craftable potions, with three tiers each for Health, Stamina, Carry Weight and Eitr (mana).

Bonuses

| Potion | Tier 1 | Tier 2 | Tier 3 |

| --- | ---: | ---: | ---: |

| Health | +5 | +10 | +15 |

| Stamina | +10 | +20 | +30 |

| Carry Weight | +10 | +20 | +50 |

| Eitr | +5 | +10 | +15 |

Every drink adds to that character's permanent bonus. Repeated drinks stack; each stat has an optional configurable cap. Potions do not occupy food slots. Health, Stamina and Eitr potions increase the maximum; they are not instant recovery potions. Normal regeneration still applies.

Carry Weight adds a flat amount to the game's calculated carrying capacity. Eitr uses smaller increments because it provides a permanent pool without using a food slot. Drinking one of each Eitr tier adds +30 maximum Eitr. Eitr recipes begin at the Queen; this is a design choice to keep the new progression in the magic stage of the game. These defaults are intended for customization, not a claim of perfect endgame balance.

On-screen potion summary

After each successful drink, a centered notification shows the bonus just gained, followed by the character's cumulative permanent potion bonuses in a list:

+15 Eitr

Permanent potion bonuses

Health: +30

Stamina: +60

Carry Weight: +80

Eitr: +30

The example assumes one of each tier has been consumed. All four categories are shown, including +0 when a category has not been used. Totals come from earned potion points, so they exclude base stats, food, equipment and temporary effects such as Corpse Run. The notification uses the game's normal message duration. No Skills or Stats panel is changed.

Crafting

Craft at a level 1 Cauldron, with no fermentation. Each craft produces one potion. All listed ingredients are required. Discover the ingredients to unlock the recipe normally.

Trophies are cumulative in this order: Eikthyr → The Elder → Bonemass → Moder → Yagluth → The Queen → Fader. “Through Moder,” for example, means all four trophies from Eikthyr through Moder.

| Potion | Tier | Ingredients |

| --- | --- | --- |

| Health | 1 | 1 of each trophy through Bonemass |

| Health | 2 | 2 of each trophy through Yagluth |

| Health | 3 | 4 of each of the seven trophies + 4 Sacrificial Blood |

| Stamina / Carry Weight | 1 | 1 of each trophy through The Elder |

| Stamina / Carry Weight | 2 | 2 of each trophy through Moder |

| Stamina / Carry Weight | 3 | 3 of each of the seven trophies + 3 Sacrificial Blood |

| Eitr | 1 | 1 of each trophy through The Queen |

| Eitr | 2 | 2 of each of the seven trophies |

| Eitr | 3 | 4 of each of the seven trophies + 4 Sacrificial Blood |

Tier 3 retains the previous release's FrozenKingDrop (Sacrificial Blood) ingredient. This is a provisional late-game ingredient, not a claim that it is a boss trophy. Recipes are configurable. If an ingredient is unavailable in a game version, only the affected recipe is disabled; the potion's item definition remains registered.

Installation and updates

Install Mod Manager or r2modman. Required dependencies:

  • BepInExPack Valheim 5.4.2350
  • Jotunn 2.30.0

For manual installation, copy BepInEx/plugins/BossPotions/BossPotions.dll from this archive into your active profile's BepInEx/plugins/BossPotions/ directory. Replace the previous DLL; keep only one BossPotions.dll in the profile. Source code does not need to be installed.

When, use the profile's BepInEx folder, which may be separate from the Steam game folder. Close the game before updating. Back up your character and world before testing a new release.

Multiplayer requires the same mod version on every client and the server. Configuration is local and is not synchronized by this mod; use matching settings. Multiplayer has not been validated for this release.

Existing characters and save behavior

Version 0.2.0 reads the previous Health/Stamina progress and keeps all six original potion IDs. Th

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
BossPotions-0.2.1.zip
File size
51.6 KiB