BossAffixByPlayers
Boss fights can require a minimum number of players within range before the boss takes damage, with a HUD message when blocked. Optional CL&LC affix swap by player count (off by default).
About this mod Author’s original text
Boss Affix By Players
Requires Creature Level & Loot Control only if you enable affix swapping.
By default, boss summons are blocked until 2 living players are within 180 m of the spawn point. Trophies are not used. The local player sees a center HUD message if the check fails.
SwapAffixByPlayerCount defaults to false so this mod does not change CL&LC affixes unless you turn swap on.
Config: BepInEx/config/cjayride.bossgroupaffix.cfg
Install on the server and all clients.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: