Boss Summons Allies
Allows the bosses to summon waves of enemies at a configurable amount of time.
About this mod Author’s original text
Boss Summons Allies
Why This Mod?
If you're looking to spice up boss encounters by adding a level of challenge.
This mod aims to give the bosses the ability to summon waves of enemies which are typically associated when you are raided.
If you're interested in a further challenge to the bosses, check out my other Boss related mod:
- Severon-BossInvokesForsakenPowers
Features
The enemies spawned are based on their Raid Event associated with them.
For example:
- Eikthyr will summon Boars and Necks.
- The Elder summons the Greydwarves, Brute and Shamans.
- Bonemass will summon Draugr and Skeletons.
- Moder will summon Drakes.
- Yagluth will summon Fulings, Berserkers and Shamans.
- Fader will summon Charred.
- The Queen is the exception to this as her encounter is indoors. At some point I will work on a workaround, however because I hook into the raid event system, it won't spawn Seekers inside a dungeon. (Lucky for you!)
Time between waves can be configured per boss. This duration is reduced by 5% per additional player down to 60 seconds for 10 players at the default setting.
The default time has been tested for balance to allow time to clear the wave and time on the boss before the next boss. However further balance and testing is still ongoing.
Manual Install
Install \BepInEx for Valheim.
Download the mod. Extract the zip folder and place the extracted folder in BepInEx/plugins folder.
Disclaimer
This mod is still being worked on. As such there is likely to be some bugs in it, or require some balancing still.
Feel free to reach out to me on Discord with your feedback.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: