BoatTracking
Name your boats! See all boats positions on the map. Single player or multiplayer.
About this mod Author’s original text
BoatTracking
Name your boats by holding E.
All boats are visible on the map from anywhere - even across the ocean, even when nobody is near them. Unnamed boats will use their type name.
Use in single player, or multiplayer. For dedicated servers see install instructions below.
Install (multiplayer / dedicated)
- Open r2modman Mod Manager → Valheim.
- Install BepInExPack_Valheim if you do not already have it.
- Online → search DevDonkey-BoatTracking → Install on your client profile.
- Install the same package on your dedicated server profile (or copy BoatTracking.dll into the server BepInEx/plugins/ folder).
- Restart the server, then launch the game through the mod manager.
If client and server builds get out of sync, you will see an in-game warning asking you (or the host) to update.
Install (singleplayer)
Same package via r2modman is enough - the local host acts as the server.
Manual: put BoatTracking.dll in BepInEx/plugins/ (needs BepInExPack_Valheim).
How to use
- Look at a ship and hold E to open rename (tap E still boards / steers as normal).
- Names show on the minimap and full world map.
- Unnamed ships still appear as Raft, Karve, Longship, or Drakkar (config can hide unnamed ones).
Ships tracked
Raft, Karve, Longship, and Drakkar (Ashlands).
Notes
- Does not track carts.
- Source: github.com/MattHB1/valheim-boat-tracking
- Other mods: DevDonkey
- Changelog: CHANGELOG.md
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: