Birds
11 different birds to liven up the game. Some passive, some aggressive
About this mod Author’s original text
Birds
Adds 10 different birds that automagically spawn in respective biomes
Prefab Names
Non Aggressive
BlueJay_coe - meadows
Cardinal_coe - meadows
Finch_coe - plains
Robin_coe - meadows
YellowFinch_coe - mountain
Duck_coe -meadows/blackforest
Aggressive
New: Giant Horned Owl - deepnorth
Roc giant eagle - plains
GoldenEagle_coe - plains
HornedOwl_coe - blackforest
ArcticTern_coe - ocean
Roc_coe - plains
All birds Currently drop 1 raw meat + 1-2 feathers + NEW custom feathers
Owl and Eagle are tameable by default using Bonefragments for owl and wolffang for eagle
7 different food sources and 2 build pieces
Join the Journey
Config will let you change quite a bit!
All of my Mods Appear to be working on newest Update, Please report any bugs
Version Control
0.2.0 - fixed recipe requirement to golden eagle - fixed error about statuseffect
0.1.9 - Bog Witch update
0.1.8 - game update...Added korean translation
0.1.7 - Piece Manager update
0.1.6 - Ashlands fix attempt
0.1.5 - deep north giant owl, more food, birdnest buildpiece
0.1.4 - hmmm
0.1.3 - food and item additions
0.1.3 - Valheim game update
0.1.2 - added cooked versions of meat + 1 stew. Changed Terns behaviour...Delete and regen Confg file!
0.1.1 - valheim update
0.1.0 - Roc adjusted, New bird Arctic Tern ( ocean )
0.0.9 - made owl /eagle Commandable! <3:D
0.0.8 - fixed hear range on a few of the birds
0.0.7 - Owl and eagle taming fixed!!! thanks for report Mikhos <3
0.0.6 - Group adjustments so birds wont bother same biome creatures and tames. Added Roc
0.0.5 - owl sound fix, All sounds lowed from.8 to.5
0.0.4 - yellow finch tweaks, sound tweaks
0.0.3 - added eagle and duck sound. Rebalanced Owl
0.0.2 - Changed behaviour of the smaller birds + fixed drops
0.0.1 - Early release!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.