Billyman

v1.0.14·Updated 2026-09-16

A modpack required to play on the Billyman server

About this mod Author’s original text

Billyman Modpack

A modpack for billyman servers

v1.0.14

  • Mod updates

v1.0.13

  • Mod updates

v1.0.12

  • Mod updates
  • TeleportEverything
  • Heightmap Unlimited

v1.0.11

  • Mod updates

v1.0.10

  • Object Ping

v1.0.9

  • Mod updates

v1.0.8

  • Mod updates
  • Remove redundant mods

v1.0.7

  • Mod updates

v1.0.6

  • Mod updates
  • Autofeed

v1.0.5

  • Mod updates

v1.0.4

  • Remove incompatible mods
  • New portal mod

v1.0.3

  • New farming mod

v1.0.2

  • Mod updates
  • New farming and building mods
  • Removed redundant mods

v1.0.1

  • Mod updates
  • Removed unnecessary mods

v1.0.0

  • Initial upload

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

Narolith-AutoFeeddenikson-BepInExPack_ValheimAdvize-PlantEverythingAzumatt-AzuAutoStoreblacks7ar-LootParticlePlusAzumatt-AAA_CraftingNeobotics-HUDCompassAzumatt-AzuCraftyBoxes

File & checksum

Filename
Billyman-1.0.14.zip
File size
272.4 KiB