Billyman
A modpack required to play on the Billyman server
About this mod Author’s original text
Billyman Modpack
A modpack for billyman servers
v1.0.14
- Mod updates
v1.0.13
- Mod updates
v1.0.12
- Mod updates
- TeleportEverything
- Heightmap Unlimited
v1.0.11
- Mod updates
v1.0.10
- Object Ping
v1.0.9
- Mod updates
v1.0.8
- Mod updates
- Remove redundant mods
v1.0.7
- Mod updates
v1.0.6
- Mod updates
- Autofeed
v1.0.5
- Mod updates
v1.0.4
- Remove incompatible mods
- New portal mod
v1.0.3
- New farming mod
v1.0.2
- Mod updates
- New farming and building mods
- Removed redundant mods
v1.0.1
- Mod updates
- Removed unnecessary mods
v1.0.0
- Initial upload
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
Narolith-AutoFeeddenikson-BepInExPack_ValheimAdvize-PlantEverythingAzumatt-AzuAutoStoreblacks7ar-LootParticlePlusAzumatt-AAA_CraftingNeobotics-HUDCompassAzumatt-AzuCraftyBoxes