Bigger Chests
Bigger chests, ship storage and carts to help with the tedious chest spam. New sizes are to help with feeling a little more freedom while hoarding while not being overpowered and staying within the sp
About this mod Author’s original text
Valheim Bigger Chests
Bigger chests, ship storage and carts to help with the tedious chest spam. New sizes are to help with feeling a little more freedom while hoarding while not being overpowered and staying within the spirit of the game.!!WARNING!!
This mod should be installed on the server and all clients otherwise items in the extra slots can potentially be deleted.
Changes
Normal Chest
5x3 (from 5x2). 1 Extra row added. This chest feels way too small when it is the main one you use over and over again, but don't want to make the upgrade pointless so it is still relatively small.
Reinforced Chest
7x4. Extra row. The original ~~6x3~~ 6x4 barely felt like an upgrade while also costing 2 iron, making it not worth it compared to just making 2 normal chests.
Black Metal Chest
8x4. Default size. I would increase it slightly however this is basically the max size we can use, I don't want to have it use scrollbars, that sounds terrible.
_Unfortunely this new chest added in the __Hearth & Home__ update makes the reinforced chest OP, but I can't reduce sizes as it would delete peoples items_
Personal Chest
5x2. 2 extra columns. The original 3x2 made this chest almost useless and very expensive for what I assume is the main use case, holding your loadout beside your bed. I updated it to be able to hold at least a full loadout.
Cart and Viking Ship
8x4. Made these big because it just makes sense and the cart has weight debuffs anyway so having more slots won't hurt the balance.
Karve
3x3. The original 2x2 is super small and 3x3 doesn't really help that much but feels less restricting.
Installation
Working with Assumed working Mod Manager.
Manual
- Extract the archive and copy ValheimBiggerChests.dll into \Bepinex\plugins.
- Profit
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: