BFV Combat Priority

v1.3.1·Updated 2026-08-26

Commissioned for Battle for Valhalla. Not intended for general use. Player-first ZDO send order for sieges, with optional battering ram release on death/DC.

About this mod Author’s original text

BFV Combat Priority

Commissioned for the Battle for Valhalla server. Not advised for the general public.

Reorders the ZDO send list so Combat & Player Pos is always prioritized. Reorder only, no omissions. Optionally fixes Battering Ram in-use bug if the driver is dead/respawning/disconnected.

Install the same version on the dedicated server and every client. Add the DLL to the AzuAntiCheat allow list if being used on the server.

Commands (admin / dedi console)

| Command | Effect |

|---|---|

| combatprio on | Enable send-order |

| combatprio off | Vanilla / FGN send order again |

| combatprio stats | Last send-list proof |

| combatprio dump | First 20 ZDOs in send order |

| combatprio claim | Claim latch + release counts |

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
BFV_Combat_Priority-1.3.1.zip
File size
90.9 KiB